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Quick tips 2-Sidequests and story missions

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    Quick tips 2-Sidequests and story missions

    Hello again, I hope those that read my first quick tips will find it useful. Anyway i'll split the 2 topics above into 2

    Sidequests- All right, sidequests are little mini-journeys that involve a lot or a little. Like rescueing a persons cat or slaying a troll monster. Usually players would be awarded a lot of money or a special item.

    -Don't have a player be awarded 10g for going through a dungeon!! Its not right. Balance it. For example: Once you beat all 3 skull dungeons you will be awarded 20g. Incorrect!!. Like this: Once you beat all 3 skull dungeons you will be awarde 80g. Correct!! But seriously it all depends on how hard or easy the sidequest is. If you made a sidequest where you need to beat 1 dungeon, but the dungeon is extremley easy to beat, They should not be awarded a lot of gold or a very rare item. If a hard dungeon was ordered for you to beat, then the player should get a high amount of gold or a rare item.


    Story missions: You need to give the player a tip now and then. What i mean is this example:...3...2...1..start. The player talks to a character, and tells you to find the great fairy god. Then he ends.INCORRECT!!! You need to give a location the player needs to go. This is the right way: "go find the fairy god. She is at the top of Chilled-off mountain, in Okie Dokie town." CORRECT!
    Now the player knows where to go(unless he/she skips all the text!!)

    And there you go!! i Hoped i helped!! If you have any ideas and/or tips or suggestions for a third quick and tips email me at your suggestions or ideas needs to be in before 1/29/06
    because my next one will be made at this date. Those that send me ideas or suggestions, are will get credit. Then ill choose which idea or suggestion is the best. They will get the most credit and thier suggestions or ideas will be used by me.

    Thank You!!
    Last edited by Duel; 01-31-2010, 12:47 PM.
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