neobi
01-26-2006, 12:02 AM
I have finally taken the time to experiment my ideas and I have done IT! One of RPGM2's greatest burdons has been broken. I've actually had this idea for quite some time, just never executed, Doyleman can vouch for that as I had explained the concept to him quite some time ago.
So what is the burden. None other than not being able to run content commands in action scripts. The second best way was always to have an indirect effect after every step, but this requires the player to move for it to execute. But now no longer. ANY command at ANY time. This also allows for 100% UNINTERRUPTED CUSTOM MUSIC. I just did it today, I made the entire zelda theme, I went and talked to people, and did menus, and [] commands. The music kept playing flawlessly!
This runs in direct correlation with my disable run and program O script. Basically it forced the enter map script to NEVER end. This looked like this.
**In the end of the "To Map/Facing" (Script #3) place these commands
Other: Vehicle: Deploy Vehicle Model [InvisMdl] Type=Land Spd=2x
Script Branch Repeat: Flag [Off(fixed)] OFF
~Other: Vehicle: Control Vehicle
~Script: Call: [O Button]
Script Branch End
~NOTE~ You will need to make a model box with 100% transparency, and call it "InvisMdl", also you may change vehicle's speed to whatever you want your party's speed at.**
Since when you press O it exits vehicle, and then it calls your O button command to do whatever, then forces you back in the vehicle.
So what we're gunna do is place some applied together called scripts. These will run the never ending content script so they can be accessed all the time. This will now look like this.
**Also in the end of the "To Map/Facing" (Script #3)
apply together
call: [custom music or other script]
call: [forced vehicle]
the forced vehicle script will look like:
Other: Vehicle: Deploy Vehicle Model [InvisMdl] Type=Land Spd=2x
Script Branch Repeat: Flag [Off(fixed)] OFF
~Other: Vehicle: Control Vehicle
~Script: Call: [O Button]
Script Branch End**
So if you want something to happen after so much time, like your teleported away you can, or after some conditions are met something else happens. It doesn't matter. The possibilities are limitless. ENJOY!!
edit:
Also this allows you to customize ANY button now, want r1 to jump, r2 to pause,l1 to blow fire from your rear, well now you can!
So what is the burden. None other than not being able to run content commands in action scripts. The second best way was always to have an indirect effect after every step, but this requires the player to move for it to execute. But now no longer. ANY command at ANY time. This also allows for 100% UNINTERRUPTED CUSTOM MUSIC. I just did it today, I made the entire zelda theme, I went and talked to people, and did menus, and [] commands. The music kept playing flawlessly!
This runs in direct correlation with my disable run and program O script. Basically it forced the enter map script to NEVER end. This looked like this.
**In the end of the "To Map/Facing" (Script #3) place these commands
Other: Vehicle: Deploy Vehicle Model [InvisMdl] Type=Land Spd=2x
Script Branch Repeat: Flag [Off(fixed)] OFF
~Other: Vehicle: Control Vehicle
~Script: Call: [O Button]
Script Branch End
~NOTE~ You will need to make a model box with 100% transparency, and call it "InvisMdl", also you may change vehicle's speed to whatever you want your party's speed at.**
Since when you press O it exits vehicle, and then it calls your O button command to do whatever, then forces you back in the vehicle.
So what we're gunna do is place some applied together called scripts. These will run the never ending content script so they can be accessed all the time. This will now look like this.
**Also in the end of the "To Map/Facing" (Script #3)
apply together
call: [custom music or other script]
call: [forced vehicle]
the forced vehicle script will look like:
Other: Vehicle: Deploy Vehicle Model [InvisMdl] Type=Land Spd=2x
Script Branch Repeat: Flag [Off(fixed)] OFF
~Other: Vehicle: Control Vehicle
~Script: Call: [O Button]
Script Branch End**
So if you want something to happen after so much time, like your teleported away you can, or after some conditions are met something else happens. It doesn't matter. The possibilities are limitless. ENJOY!!
edit:
Also this allows you to customize ANY button now, want r1 to jump, r2 to pause,l1 to blow fire from your rear, well now you can!