Ok, one more question before I go. I've been thinking about this, and I'm honestly not sure how to go about it. Early in my game, the hero is escorted somewhere by a higher level character. The reasons for this are twofold. It fits with the story well, and it allows the player to fight a few battles in a relatively safe way to get used to the combat.
Now, when they arrive at the first dungeon, I want the higher level character to be killed. What is the best way to go about this? I have him join the party in the starting town, and I set an invisible event to remove him from the party when they step inside the dungeon. So, I'd like to place him in the dungeon from that point forward, and avoid him going back to the starter town. Once I have him in place, I want some dialogue to ensue and then I want to design a cut scene where he's killed by a monster.
I've seen a few threads on cut scenes, so I'll read up on those before asking questions on how to make one. But the actual act of death... is it possible in RPGMaker? And if not, what's a close and reasonable facsimile? Thanks in advance.
Now, when they arrive at the first dungeon, I want the higher level character to be killed. What is the best way to go about this? I have him join the party in the starting town, and I set an invisible event to remove him from the party when they step inside the dungeon. So, I'd like to place him in the dungeon from that point forward, and avoid him going back to the starter town. Once I have him in place, I want some dialogue to ensue and then I want to design a cut scene where he's killed by a monster.
I've seen a few threads on cut scenes, so I'll read up on those before asking questions on how to make one. But the actual act of death... is it possible in RPGMaker? And if not, what's a close and reasonable facsimile? Thanks in advance.





sorry.
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