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    Character Battles

    I did a search for this and it didn't seem like anyone else had been experiencing this problem. I'm setting up a tutorial style battle at the beginning of the game where the player can fight a few times to learn the mechanics of the combat system. I have the dialogue set properly so that the option to fight is there and it starts the battle... but the main character ends up fighting against his own character model. Now, I originally had his name in the slot for who he was fighting, so I changed it to the generic npc I set up for this fight. The generic npc is now who he fights, but his character model is replaced with the main character's. He's fighting 'trainee' but trainee looks like him. I also tried recruiting my first party member BEFORE the fight once, and all three models were identical, but they all exhibited different abilities and levels. Anyone know what I'm doing wrong?

    Edit: I also don't see an option on the character battle screen to add exp, even though a few posts here have had responses saying that it's there. I don't know if I'm looking in the wrong place, but I would assume it would be part of that menu...

    Edit2: Ok, I toyed around a bit and suddenly they're just falling back to the default models for their classes. I didn't select this option when creating them, is there a default setting I'm forgetting to switch off?
    Last edited by Lucen; 01-08-2006, 11:35 PM.

    #2
    Re: Character Battles

    Character models in battle are determined by their class.

    All members of a class will appear in battle, by default, as the model chosen there.

    There is a "Match character Models" option that appears when making new classes or characters or something... I never really played with it, but it is used in the Equip any weapon on any character trick.

    Experience is given from the Party Control menu, not the battle menu.

    I hope that helps.

    Peace.

    MOO!




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      #3
      Re: Character Battles

      Yeah, the game will prompt you as soon as you select a class for a character. "Match 3D character model to 3D class model?" or something along those lines will display.
      Quote of the moment - "When you cut down a tree, don't stand near it."

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        #4
        Re: Character Battles

        Thanks for the help. I'll mess around with it some more.

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          #5
          Re: Character Battles

          wait if you setup a character fight the other character fights back right?

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            #6
            Re: Character Battles

            It would not be much of a fight if they did not, now would it?

            I wish you could combine NPCs and Monsters into one enemy group. That would lead to some interesting pairings.

            Peace.

            MOO!




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              #7
              Re: Character Battles

              ok i just thought for a sec that you would control both characters that would be kinda weird though

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