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Kill 15 monsters help please

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    Kill 15 monsters help please

    I'm trying to make a mini quest to kill 15 goblins in the surrounding forest outside my city. I set the internal varible for the field to Var.1. I then attempted to create an event where you get 3 points for each group of three you kill in the random encounters (which can only be a party of 3 gobs). I did it by using the battle results codes and increasing varible by 3 for the win/. But for some reason after they kill the first set it auotmatically gives the char. 15 points and finishes the event. I tried using some more methods along the same line get same problem. I think I have to stop the event after 3 points are given but how would it know to start again after a fight? I could be taking the approach totally the wrong way but I have no idea. I need help with figuring out how you are SUPPOSED TO count enemies killed properly when using variables. Also If there is some email ring of people I'd like to join it. I couldn't definalty use some friends who are fellow rpg makers to ask diffucult ?'s too should another arise and vise versa.

    #2
    Re: Kill 15 monsters help please

    Welcome to the Pav, Garlin!
    My advice? Don't make random encounters, set up the battles as invisible events. Mabye have "goblin caves" or something. Then, just raise the shared variable by however many goblins were killed.
    Last edited by hitogoroshi; 12-30-2005, 04:25 PM. Reason: Like you care.

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      #3
      Re: Kill 15 monsters help please

      Thanks. Glad to join up. I was thinking about events for each goblin. I just didn't want to waste the valuable limit on events for a simple side quest. If it can't be done then I guess I'll switch to events. If anyone knows a way to keep it random though please let me know.

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