I need a little help with this. whenever I place an NPC on the map and have my character talk to it the NPC will follow/chace the character. Although it was hilarious the first 25 times I did it it's getting very boring and I want them to talk now. I wrote the script down for it but he doesn't talk. Any help would be most greatfull.
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Re: NPC help
WHAT???Originally posted by User NameI need a little help with this. whenever I place an NPC on the map and have my character talk to it the NPC will follow/chace the character.
How did you make that happen?
I would love to be able to do that!!
This is RPGM3, right?
Sorry, I can't help you stop it until I know how it started.
Please post the scripts and mode editor settings.
Or try just making a new NPC and give it just a message display, but DO NOT trash this file.
If you can upload it, I'd love to see this happen.
You realize nobody has been able to make NPCs move yet, and we have been trying!!
I look forward to this.
Peace.
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Re: NPC help
Well, sorry but before I read this I was on the distructive path and deleted my file. I wouldn't know how to load it onto the comp anyways. I do remember how I did it.
On the edit character on the 4th or 5th page is the mode NPC thingy. Anyways, for the code (I guess) where you put in the movements and whatnot for when they do talk (idleing, sad, gloomy, et cetra) I put down something and the King starting walking towards my character. It sucked. A lot.
I'll go over what I did tonight and see if I can get the same result.Last edited by User Name; 12-30-2005, 06:01 PM.
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Re: NPC help
AARGH!Originally posted by User Name... before I read this I was on the distructive path and deleted my file.
...
I'll go over what I did tonight and see if I can get the same result.
It was probably just a glitch that would not have happened twice even if you saved the file.
Sounded like fun though.
If you get it to repeat, and can save it, load it, and have it repeat... let us know!!
Thanks for trying.
Peace.
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Just to sound really repetative... please upload this- I'm really interested in the concept of an npc that actually moves.
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