Hello there,
I'm new to the Pavillion Boards, and I see that everyone always tend to help each others, even in such small nuisances and problems like mine. I work with RPG Maker since it was Super Dante in the SNES, and I can say I have some knowledge about the series system. I've never completed a game, though. I'm trying to do it for the first time with RPGM3, but I have some little troubles in my path. Could you help me?
1) As long as I know, shops and sanctuaries staff dialogues can't be changed, neither in-battle system messages, right? Am I wrong? If not, that would be a blessing, cause I want to make a RPG in my language (Brazilian Portuguese), and the default dialogues break the entire language balance.
2) I have the following situation: A child on the streets, hiding. When you talk to him, he says he's playing hide-and-seek. In the same town, I have a house with a woman that asks your help to find her son (the child from before). Then, the child attitude towards you had to change - he could say: "Oh, so she is looking for me? I'm going to see what she wants", and then disappear. After that, I wanted the boy to appear inside that house, and his mother to say some thanks and give the player some money. Finally, she would be set with a message, so the reward would be given only once.
In the previous RPG Makers, I could do this easily, using Switches. In RPG Maker 3, I think that the switching system was swapped by the modes one. Still so, I can't make the boy change to mode 2 (where he says he's going back to home) after his mom asks for your help.
I've been using Event Transition - Mode - Child Mode 2, right after I set the woman's plea. What could I do to solve this?
3) Is there a way to display the NPC character portrait when I'm talking to him/her/it with a normal Display Message event?
4) Ah, just another thing. I can't set weapons or armor to my characters when I'm creating them. i.e., I have an archer class, who uses bows (I set it at the creation). Then, I make a character with that class, and when I go to the item/equipment section, I just can't equip a bow and an armour I made. I even set in the items properties that they would be equippable by the character in question, but even so, nothing happens.
I tried putting the items in a shop for my character to buy, and she was able to equip them that way. :P Strange.
Thanks in advance.
I'm new to the Pavillion Boards, and I see that everyone always tend to help each others, even in such small nuisances and problems like mine. I work with RPG Maker since it was Super Dante in the SNES, and I can say I have some knowledge about the series system. I've never completed a game, though. I'm trying to do it for the first time with RPGM3, but I have some little troubles in my path. Could you help me?
1) As long as I know, shops and sanctuaries staff dialogues can't be changed, neither in-battle system messages, right? Am I wrong? If not, that would be a blessing, cause I want to make a RPG in my language (Brazilian Portuguese), and the default dialogues break the entire language balance.
2) I have the following situation: A child on the streets, hiding. When you talk to him, he says he's playing hide-and-seek. In the same town, I have a house with a woman that asks your help to find her son (the child from before). Then, the child attitude towards you had to change - he could say: "Oh, so she is looking for me? I'm going to see what she wants", and then disappear. After that, I wanted the boy to appear inside that house, and his mother to say some thanks and give the player some money. Finally, she would be set with a message, so the reward would be given only once.
In the previous RPG Makers, I could do this easily, using Switches. In RPG Maker 3, I think that the switching system was swapped by the modes one. Still so, I can't make the boy change to mode 2 (where he says he's going back to home) after his mom asks for your help.
I've been using Event Transition - Mode - Child Mode 2, right after I set the woman's plea. What could I do to solve this?
3) Is there a way to display the NPC character portrait when I'm talking to him/her/it with a normal Display Message event?
4) Ah, just another thing. I can't set weapons or armor to my characters when I'm creating them. i.e., I have an archer class, who uses bows (I set it at the creation). Then, I make a character with that class, and when I go to the item/equipment section, I just can't equip a bow and an armour I made. I even set in the items properties that they would be equippable by the character in question, but even so, nothing happens.
I tried putting the items in a shop for my character to buy, and she was able to equip them that way. :P Strange.
Thanks in advance.




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