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    Things to avoid

    Before getting in depth with my project, I thought it would be wise to ask others what they dread seeing a RPG3 game. This applies to both story and gameplay.

    #2
    Re: Things to avoid

    honestly, I don't think their is anything "dreaded" when it comes to making RPGs with any maker. It's your imagination, go nuts! Don't let what others think affect how you create your piece.

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      #3
      Re: Things to avoid

      Originally posted by Sage of Creation
      Don't let what others think affect how you create your piece.
      Hey! That's my line...

      Oh well, I second that.

      Peace.

      MOO!




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        #4
        Re: Things to avoid

        Just make whatever kind of game you feel most comfortable making.
        Games:

        SS World (RPGM2) Extravaganzicon Contest Winner
        A Ronin Story (RPGM3)
        SS World 2 (RPGM2)

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          #5
          Re: Things to avoid

          but don't release it if it sucks
          XBox Live: Alzar2k
          Playstation Network: Alzar2k

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            #6
            Re: Things to avoid

            Just make sure you are prepared for the 100 character/NPC limit. Sucks to make 3 huge towns and then learn you can't make anything else.

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              #7
              Re: Things to avoid

              Avoid cliches or anything that has been done to death; make it innovative. Nothing annoys me when I can just predict what's going to happen in the story and in fact I predicted right in a game's story. Just have twists and turns in your story. It also wouldn't be bad idea to make a totally original idea, but it has to be a very good one; it cannot suck. Make the game how you think an adventure or whatever type of game should be.

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                #8
                Re: Things to avoid

                Originally posted by Alzar
                but don't release it if it sucks
                Very Mature.
                Canadians Are Gods, Eh!
                Check out Meh Kick-A$$ Madness Mods!

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                  #9
                  Re: Things to avoid

                  Originally posted by Commander Obi-Wan
                  Very Mature.
                  "make sure it's good and worth playing before you release it"
                  XBox Live: Alzar2k
                  Playstation Network: Alzar2k

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                    #10
                    Re: Things to avoid

                    Avoid creating games just to impress other people. It will NOT work out. Create a game that will be fun for yourself to play. If other people are impressed by it, then it will simply be a nice bonus.

                    This, coming from personal experience.
                    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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                      #11
                      Re: Things to avoid

                      I second what Hedrum said. Predictability is the real problem with cliche's.

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                        #12
                        Re: Things to avoid

                        Ya you gotta think outside the box once in a while to spice up your gameplay and your story.
                        Canadians Are Gods, Eh!
                        Check out Meh Kick-A$$ Madness Mods!

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                          #13
                          Re: Things to avoid

                          Originally posted by Commander Obi-Wan
                          Ya you gotta think outside the box once in a while to spice up your gameplay and your story.
                          Ditto, ditto, ditto! The box is a veeeery boring place to be when it comes to good storylines and gameplay. If you want a good game, do what the Commander says.

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                            #14
                            Re: Things to avoid

                            The only problem with that is that when you tell most people to think outside the box, they just build a bigger box.

                            The ONLY thing to avoid is catering to others and listening to people like us telling you what to do!

                            And when people say "It can't suck" ignore them. If they can't articulate an opinion about what "sucky" things to not do, they are wasting your time.

                            Just make sure you like your story and, while listening to these rants, do not let them guide you. Just take what you like from them.

                            It's your game and your story! Have fun with it.

                            Peace.

                            MOO!




                            Comment


                              #15
                              Thanks!

                              Thanks for all your responses. I was making my final decision on my exact storyline and the course of it's gameplay (missions) when I posted this. I guess what is the best policy is to create something that people can relate to but not expect.

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