I need some help with some events I'm putting into the my game. I figure out how to work some, but need help on other kinds of events.
1. I have an import character name event at the start of the game and was wondering how to keep the name of the character that was imported through out the whole game?
2. How do I get some of the enemies/bosses to show their faces at the start of a battle when talking to the heroes (also one for the heroes to talk back) and appear again after losing a certain amount of HP and one after they get beaten?
3. I made an event where you enter a building and exit, but it keeps on switching back and forth in an endless cycle. How do I change it so that when you enter the building with the enter event and not leave the building with the exit event that is in the same spot where you enter into?
4. How do I change the scene to somewhere else with an (example) evil person is watching the hero and talking to his minions and change back to the hero with his friends or battling against his enemies?
5. How do I make a new character appear after a battle is over and a flash occurs with a new character appearing out of nowhere?
6. How do I make an event where the second character is moving around looking at everything, then goes back to the hero and talks to him (which this part where they talk to each other I think I know what to do) and then follows him and goes inside a building where some people are and the hero moves forward and talks to them?
7. Last one, how do I make an event where when the party members (ex. just 2 members) go into a new area/building/cave and talk to each other a bit, then switch to another area with a new character and start playing as that character instead (I believe that you use the add or remove party event here to switch characters)?
Sorry for asking a lot and sorry if other people posted a message like this, but I need some help here and would really like it if you guys can help me out here. Also I'll try to figure out how to do this events myself, but I really would like it if you help out.
1. I have an import character name event at the start of the game and was wondering how to keep the name of the character that was imported through out the whole game?
2. How do I get some of the enemies/bosses to show their faces at the start of a battle when talking to the heroes (also one for the heroes to talk back) and appear again after losing a certain amount of HP and one after they get beaten?
3. I made an event where you enter a building and exit, but it keeps on switching back and forth in an endless cycle. How do I change it so that when you enter the building with the enter event and not leave the building with the exit event that is in the same spot where you enter into?
4. How do I change the scene to somewhere else with an (example) evil person is watching the hero and talking to his minions and change back to the hero with his friends or battling against his enemies?
5. How do I make a new character appear after a battle is over and a flash occurs with a new character appearing out of nowhere?
6. How do I make an event where the second character is moving around looking at everything, then goes back to the hero and talks to him (which this part where they talk to each other I think I know what to do) and then follows him and goes inside a building where some people are and the hero moves forward and talks to them?
7. Last one, how do I make an event where when the party members (ex. just 2 members) go into a new area/building/cave and talk to each other a bit, then switch to another area with a new character and start playing as that character instead (I believe that you use the add or remove party event here to switch characters)?
Sorry for asking a lot and sorry if other people posted a message like this, but I need some help here and would really like it if you guys can help me out here. Also I'll try to figure out how to do this events myself, but I really would like it if you help out.

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