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Getting rid of the red question mark and the yellow exclamation mark

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    Getting rid of the red question mark and the yellow exclamation mark

    This maybe something that is super obivous, but it's stumped me now for a couple of days.
    I'm trying to set up an event in a field. I don't want the player to have any clue that the event is there though. I want the player to press the X button to find something on the ground. However, when you approach an event that requires a button push, there is always an exclamation mark or question mark that appears, tipping off the player. Is there a way to have a button-pushing event without the yellow exclamation mark or the red question mark? I tried setting it up so in Mode one of the event the graphic was turned off. I found out though that, when the object display is set to "off", the event can't be triggered to go to mode 2. I sure hope there is a way to do this. It's so much more fun having secret events that the player really has to search for. I'd appreciate any insight. Thanks, everyone.
    " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

    #2
    Re: Getting rid of the red question mark and the yellow exclamation mark

    I'd like a possible answer to this as well. I hate those dumb exclamation points...

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      #3
      Re: Getting rid of the red question mark and the yellow exclamation mark

      I'm pretty sure there's no way to get rid of the !. It's acutally helpful so you don't spend all day pushing X next to things that aren't events, and you it helps you avoid missing events. Like what you said about wanting someone to find something on the ground with an invis event. Without the ! they could be running around the area for hours trying to find it, this way they still have to run around to find the right spot, but they'll know when it's the right spot. If you want to make it more challenging you could have the event move or put decoy events around with a message like "I found it! Wait, no that's not it."

      The ? is only there in preview mode so the creator can see where the invisible events are, they aren't there when someone is playing.
      I want that Mulan McNugget sauce, Morty!

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        #4
        Re: Getting rid of the red question mark and the yellow exclamation mark

        That exclamation point is built into the system defaults and, due to the limitations of RPGM3 you can't change that.

        I have found that when it is best to plan what you want in terms of what the system can do, rather than make plans and then try to execute them (I'm too often disappointed that way).

        So... to get around your problem you can try a variant on something I did for the opposite reason! In a dungeon with a collapsable wall I found that there was no clue that that bit of wall was different from the rest, and wanted one.

        So I made an event that made a short, quiet sound when touched (this makes no "!"). Inside the collapsed wall was another invisible event that transitioned the first one to mode two so it would stop.

        In your case, just pick a number from 1 to 20 and make a script that plays the sound and increases the mode by one. Make every mode exactly the same so that the party can play the sound 1 to 19 times by touching the event (determined by the number you picked from 1 to 20 (20 is the maximum # of modes per event)).

        When the number you chose = the mode number, do your thing. At that point the "!" will appear, but they will have earned this clue.

        I hope that helps.

        Peace.

        MOO!




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          #5
          Re: Getting rid of the red question mark and the yellow exclamation mark

          Just wanted to say thank you for all of your suggestions everyone. Oh well. It IS nice to know that there are workarounds. Anyway, the more I search through the options in the game, the more interesting features I find. It's definitely a good game. I do have my hangups with it, but it can definitely be used to make an RPG that can be truly fun to play. I love the storyteller feature. Okay, well, take care, and thanks again.
          " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

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            #6
            Re: Getting rid of the red question mark and the yellow exclamation mark

            I'm not certain, but I think the question marks and exclamation marks are only visible during test play and not during the actual gameplay.

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              #7
              Re: Getting rid of the red question mark and the yellow exclamation mark

              The "!" are visible during play, but the "?" are only visible during gametesting.

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