Sorry if this is answered somewhere else in the posts. There are so many faqs and strategies to sort through that I didn't know if I would be able to find it, so I will ask again now. Is there a random event creator in RPGM2? I was looking through it last night, and I couldn't find the option that it would be. I saw Rodak's strategy on how to make random events more random, but I am looking for something less complicated for my restaurant game.
Example: Say a customer makes you mad, and you spit in their burger or something before you give it to them. I want to make it so there is a certain percent chance that they will find it and come back up to you and complain. I don't need to know how to do all the other scripting for this whole example, I am just wondering how you do the random or percent chance.
Better yet, If someone could just tell me how to make this work, and then I could take it from there. You have a character you talk to, and there are three possible things he/she could say when you talk to them. Is it possible to do something like this?
Sentence A-20% chance
Sentence B-10% chance
Sentence C-70% chance
Can you do something like this, like in rpg maker 1, or is it much more complicated, involving variables and tons of scripting? If someone can answer this, I would appreciate it much. It is crucial to the admittedly stupid humor in the game I am making. Thanks in advance!
Example: Say a customer makes you mad, and you spit in their burger or something before you give it to them. I want to make it so there is a certain percent chance that they will find it and come back up to you and complain. I don't need to know how to do all the other scripting for this whole example, I am just wondering how you do the random or percent chance.
Better yet, If someone could just tell me how to make this work, and then I could take it from there. You have a character you talk to, and there are three possible things he/she could say when you talk to them. Is it possible to do something like this?
Sentence A-20% chance
Sentence B-10% chance
Sentence C-70% chance
Can you do something like this, like in rpg maker 1, or is it much more complicated, involving variables and tons of scripting? If someone can answer this, I would appreciate it much. It is crucial to the admittedly stupid humor in the game I am making. Thanks in advance!



Comment