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    Water feelings

    I was playing through my game, and running on the beach, when the thought occured to me, the water and the entire game would be much better is the ocean accually moved, liked splashed up onto the beach, and cast mist everywhere. It would dramaticly make the whole feeling more life based and calmer, little things like that make a world of difference, unlike rights movements.

    #2
    Re: Water feelings

    RPGM2 did this.
    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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      #3
      Re: Water feelings

      Yeah, you could set how far the waves would move, cycles and all that good stuff. Just goes to show real developers made RPG maker 2.
      Quote of the moment - "When you cut down a tree, don't stand near it."

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        #4
        Re: Water feelings

        Yeah, RPGM2 really seperates the men from the boys.

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          #5
          Re: Water feelings

          This is horrible, Water movement is key for me, I could bend an entiire game setting around the ocean as a symbol of life like FF10 if i wanted to, and I did want to.

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            #6
            Re: Water feelings

            Just goes to show real developers made RPG maker 2.
            RPG Maker 2 was made by the same people who did 3.



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              #7
              Re: Water feelings

              Then I would definately reccommend RPGM2. It's real difficult to learn, but way worth it. (And before you get it and go all "WTF there are waves but why aren't there wave sounds?!?!", the waves sounds are an optional ambience rather than something you hear by default.)
              "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

              Comment


                #8
                Re: Water feelings

                Originally posted by Valkysas
                RPG Maker 2 was made by the same people who did 3.
                I'll believe it when I see it. It's hard to when 3 has a lot of logical design errors, compared to 2.
                Last edited by Crimson Knight; 11-13-2005, 07:23 PM.
                Quote of the moment - "When you cut down a tree, don't stand near it."

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                  #9
                  Re: Water feelings

                  nevermind, just remembered they were made by different dev teams. RPG Maker 2 was made by Runtime, RPG Maker 3 was made by Kuusou Kagaku.



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                    #10
                    Re: Water feelings

                    I'm pretty sure that I saw the Runtime logo in RPGM3's credits. Is that just honorable mention?
                    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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                      #11
                      Re: Water feelings

                      dunno. kuusou kagaku has had their hands in every RPG Maker except 2, I know that much.



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                        #12
                        Re: Water feelings

                        In light of new evidence, I take back what I said. I just hope that the new rpg maker puts all of these elements together from these games we have been given, instead of taking a step backwards. It makes no sense to me that, as they make each new rpg maker, they wouldn't leave in the successful elements from the previous one. So what if people complained about RPG Maker 2 being difficult...that doesn't mean they needed to remove those options. They could have had it as a different difficulty setting. The inability to duplicate events and objects the way you could before is just plain stupid. I would give up the flashy graphics any day to make a great game instead. If they make a game where we could have both...now that would be something, wouldn't it?
                        Last edited by ClericPrestonFirstClass; 11-16-2005, 01:05 PM. Reason: mistake
                        "What we do in life echoes in eternity"-Gladiator

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                          #13
                          Re: Water feelings

                          Everybody needs that chance to shine, his could be next, so if you want a good game, let the man work.

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                            #14
                            Re: Water feelings

                            I thought Kuusou was in 2's credits and Runtime in 3's? I think we got 'em mixed up.
                            Quote of the moment - "When you cut down a tree, don't stand near it."

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                              #15
                              Re: Water feelings

                              yes, I did. I suck!




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