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    Item conditions

    Is it possible to make an item that can only be obtained at a certain level?
    Let's say I want to make a treasure chest that contains a weapon that my character can equip, but he can only obtain the item when his level is at 25. How would I do that? Is it possible to set a condition that is based on a characters level? If so, please help. It would be highly appreciated.

    #2
    Re: Item conditions

    I am not sure. I am going to test a few things tomorrow with it though.

    I am pretty sure you could have an event that doesn't come until a certain time. If you could figure a way out to when you level up a shared variable goes up then just make the event appear after this. Have within the event code that gives you the item. You Might: force his level up at a certain point in the game then have the shared variable go up.

    I will add seeing if you can put the shared variable up when you level up to my list of things to look at.
    Last edited by HolyPhoenix; 11-12-2005, 01:11 AM.
    I was like a Cloud once!!!!

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      #3
      Re: Item conditions

      There is no way to track your characters level, experience or money...

      unless...


      you do away with many default features like random battles and shops.

      Then you can keep variables equal to all these things and script accordingly.

      So far this is how I am making my game, but I have no real use for tracking anything but money yet. I just don't want to be nearly done and then decide I needed to track something.

      If I finish and still don't need to track exp. or level I may put random battles that award no money back in the game.

      But for my Brothels I really need to know if the player can afford the kinkier services.

      Peace.

      MOO!




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        #4
        Re: Item conditions

        Originally posted by Rodak

        But for my Brothels I really need to know if the player can afford the kinkier services.
        I wanna play the game YOU'RE making.

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          #5
          Re: Item conditions

          Is it possible to raise your character to a specific exp. level as an event?

          ex: at one point in the game your characters are all move up to Level 50 if they have not already gotten there.

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            #6
            Re: Item conditions

            Originally posted by Selphie's Fan Club
            Is it possible to raise your character to a specific exp. level as an event?

            ex: at one point in the game your characters are all move up to Level 50 if they have not already gotten there.

            Yes it is possible. Go to party control and increase party level
            CONCIDER THIS ACCOUNT DELETED

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              #7
              Re: Item conditions

              Originally posted by Key
              Yes it is possible. Go to party control and increase party level
              And you could actually set it at a specific level? Sweet. Didn't realize it could be done... ::sneaky dog eyes:: This is good news.

              Well the reason I asked was because if that was possible, that's another way to do it, so when you raise everyone to Level 50, you then can recieve whichever item. It's a cheap way of going about it, but hey, whatever works, right?
              Last edited by Selphie's Fan Club; 12-01-2005, 12:23 PM.

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                #8
                Re: Item conditions

                Well, I am making a brothel in my part 2

                But for part 1 I have a mini game. And whenever the player opens a chest you have the option of gaining the gold or gaining the mini game token, although sometimes it is a mixture of both depending upon the amount of gold I originally wanted in the chest.

                Amount of mini game tokens = 50

                Yes I have 50 items that are tokens.

                But your prolly already using this Rodak

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