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    Events/Char's/boss battle/wandering help!

    I have just bought RPG maker 3 and I'm a week into making my first game. Fernaco: Rising of the Undead. I'm having the general newbie problems I'm guessing so if anyone one can give me tips that would be great. Some of these questions are probably in other threads, but threads are not all named with what there about, so here we go.
    1. "You have discovered the undead tomb".I only want to DISCOVER it once.
    2. With events, what does all the >=, without/with treasure stuff do, cause I thought I could end the found undead tomb event by it working if I have not found the treasure, but it works after anyway.
    3. How do I have boss battles that only occur once?
    4. Can I cause char's to walk around aimlessly, and you have to find them?

    Please help me. I want to enjoy this game not throw my lunch at it.
    Thanx to anyone that helps this poor soul.
    -FT

    #2
    Re: Events/Char's/boss battle/wandering help!

    I can't help you out much here because I'm not very good at explainations, but I will try. With treasure means you must have the treasure for the event to work and without treasure is the opposite. The = things means like a certain event or variable must take place to start the event, at least I think so. This is about all I can tell you without me saying something confusing.
    I had to change accounts. I'm here now - http://www.pavilionboards.com/forum/member.php?u=1475

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      #3
      Re: Events/Char's/boss battle/wandering help!

      Thanx. I kind of understand the = > < thing ,but the with and without treasure. What treasure? It will not allow me to go to items or treasure I have created, so what treasure activates it? If anyone knows this or anything about my other questions, plz help, thanx

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        #4
        Re: Events/Char's/boss battle/wandering help!

        Originally posted by fataltheory
        Thanx. I kind of understand the = > < thing ,but the with and without treasure. What treasure? It will not allow me to go to items or treasure I have created, so what treasure activates it? If anyone knows this or anything about my other questions, plz help, thanx
        Actually, you have to make the treasure then pick the with or without treasure (depending on which way you want the event to start.) After that simply pick the treasure you made from the box directly over where you choice the with or without stuff of your event. I hope this helps, if not, sorry there isn't too much more I can do to help you. Good luck.
        I had to change accounts. I'm here now - http://www.pavilionboards.com/forum/member.php?u=1475

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          #5
          Re: Events/Char's/boss battle/wandering help!

          Replies in bold.
          Originally posted by fataltheory
          1. "You have discovered the undead tomb". I only want to DISCOVER it once.
          Try adding a number to a variable in the event codes, and then have a lower number that the variable number must reach as a condition.

          2. With events, what does all the >=, without/with treasure stuff do, cause I thought I could end the found undead tomb event by it working if I have not found the treasure, but it works after anyway.
          "Variable = specified value" = variable must equal a value you specify.
          "<=" = variable must be equal or less than a value you specify.
          ">=" = variable must be equal or more than a value you specify.
          "With/Without Treasure Item" = The event requires you to have or not have the treasure item in your inventory, respectively.


          3. How do I have boss battles that only occur once?
          Use an event instead of setting up random encounters, and then set conditions as stated above.

          4. Can I cause char's to walk around aimlessly, and you have to find them?
          Nope. You can have them appear after certain events, or when you've found one character. Just follow the instructions above, and you shouldn't have very many problems.
          Good luck on it.
          Last edited by Crimson Knight; 10-21-2005, 03:31 PM.
          Quote of the moment - "When you cut down a tree, don't stand near it."

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            #6
            Re: Events/Char's/boss battle/wandering help!

            Originally posted by fataltheory
            1. "You have discovered the undead tomb".I only want to DISCOVER it once.
            To have an event only occur once you can use variables like Crimson Knight said and you can also make a second mode with no event commands and put a Modify Mode at the end of the first one.
            Originally posted by fataltheory
            4. Can I cause char's to walk around aimlessly, and you have to find them?
            You can have character events walk left-right, up-down, or random but they don't walk very fast or very far from they're starting point so they wouldn't be hard to find.
            I want that Mulan McNugget sauce, Morty!

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              #7
              Re: Events/Char's/boss battle/wandering help!

              I need to know how to change the music during battles, how does this work? Any help would be very good. Thanks.
              Last edited by Ming the Merciless; 11-01-2005, 10:05 AM.

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                #8
                Re: Events/Char's/boss battle/wandering help!

                I need to know how to change the music during battles, how does this work? Any help would be very good. Thanks.

                Well, you can't change the music mid-battle and from what I've seen your stuck with standard battle music unless you make an event battle/monster battle with an event.
                Last edited by Aminveloscasin; 11-01-2005, 11:43 AM.

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                  #9
                  Re: Events/Char's/boss battle/wandering help!

                  I think the only way to make your Char's appear at different areas is to link them to events.
                  say you have them standing outside of a town, and you want them to be inside the town. Set the said char's event to warp to inside the village, but only after a certain variable is reached.
                  IE: when you collect a treasure, or talk to someone else set your internal variable to go up one, or whatever.
                  you will need to use a variable branch command though. Im sure this could be written better by someone else. I suck at typing, and english. hope i atleast pointed you in a good direction.
                  Last edited by closetgnome; 11-06-2005, 04:35 AM.

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