I want to know how to set up an invisible box that will trigger a boss fight. I don't need help with so much the event code it's the variable setting i have no idea what to do so anyone with patience help me
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how to trigger a boss fight
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Re: how to trigger a boss fight
There aren't any special variable or events for it really. You just set it up like a normal monster battle event. Just make the boss really strong or whatever, use Boss Battle music, and if you want you can make it apparent it's gonna be a boss battle, like having a message telling the player their about to fight a boss.
Do you know how to setup monster battles through an invisible event?
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Re: how to trigger a boss fight
They're used so stuff doesn't repeat, for the most part.
Say you have a boss. Without using a variable, the game wouldn't know if you defeated the boss, which means the boss fight would happen over and over again. If you add a "mode" to the boss's event that doesn't do anything if a certain variable is equal/lower/higher than a certain amount and change the variable to what you want at the end of the boss fight, then it'll activate the new mode since the variable is what you want it to be, thus the boss fight won't repeat."What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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