Announcement

Collapse
No announcement yet.

Help with modes, changing classes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Help with modes, changing classes

    In RPG Maker 3, I'm having trouble that when I switch to a certain mode, it only affects a couple of objects or characters. How do I change modes or switches to make sure events do not repeat themselves?

    Also, I want to figure out how to change classes for characters. For example, I want my hero to start out as a child and after the opening level grow into an adult. How can I do this and still keep my character's stats from the previous dungeon?
    Last edited by ryu3010; 10-05-2005, 05:36 PM.

    #2
    Re: Help with modes, changing classes

    Originally posted by ryu3010
    In RPG Maker 3, I'm having trouble that when I switch to a certain mode, it only affects a couple of objects or characters. How do I change modes or switches to make sure events do not repeat themselves?

    Also, I want to figure out how to change classes for characters. For example, I want my hero to start out as a child and after the opening level grow into an adult. How can I do this and still keep my character's stats from the previous dungeon?
    Modes only effect one character. Use variable branches.

    You can't change class.In your case, though, You'd probably want to level him up in his transition to adult.

    Comment


      #3
      Re: Help with modes, changing classes

      I don't think there's a way to change the model, either. You'll most likely have to settle for creating a new older version of that character. If you're worried about someone getting your kid's stats higher than his adult version, you could always just not give the kid any XP.
      "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

      Comment


        #4
        Re: Help with modes, changing classes

        Can't you use an event and have the character change model/class. For example what I would like to do is give my character a quest, to become a paladin or dark knight. I have created both of the classes. The Character goes on quest, obtains item, and returns item to the proper person. With the event, shouldn't I then be able to change the characters class once the event variable are complete. Thanks for any help.

        Comment


          #5
          Re: Help with modes, changing classes

          Not that I know of. You'll have to create three characters unforunately. One that's the person before changing class, one that's a Paladin, and one that's a Dark Knight.
          "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

          Comment


            #6
            Re: Help with modes, changing classes

            Hello I'm new to RPG Maker overall but I thought of this same problem...

            I think it might be possible to make 2 separate persons and switch to them when they change class. The problem here is keeping the char lvl and items. In keeping char level I assume you can either hold a variable with the level or exp points the char has. Then assign or give that exp/lvl to the future changed char.

            The problem would be the items the character is holding. As a last resort I was gonna try having the NPC tell the player to give off or discard all items he has because the new class will have nothing. Then take his items from the rest of his cast back again. This is sort of annoying but its a usable workaround theoretically. I've already done the first part but I've not tried the exp/lvl and item parts yet. I've only had a few hours on this game so far anyway.
            Last edited by Kintaro; 10-06-2005, 10:16 AM.

            Comment


              #7
              Re: Help with modes, changing classes

              Or you could effect a class change simply by having a "Class Change" event where you take all the current skills away, teach new ones, adjust exp levels and explain that they must level up this new class, adjust stats to whatever the new class needs etc. The new class would have to learn it's new skills at predetermined times in the story line, but that's easy enough to do.

              Comment


                #8
                Re: Help with modes, changing classes

                Thanks for all help, this is a great site for all of us trying to make a decent RPG.
                I think my frustration lies in the fact that I really wanted to be able to change the characters class & 3D model and portrait when they changed their class. For example the player starts out level 1 as a generic 'fighter' class', then with the appropriate levels or requirements, the player can upgrade to a 'Warrior' or 'Paladin' etc.
                I have made the extra classes with the appropriate 3D models, and portraits. I have designed the parameters to determine if the character is eligible to change thier class, I just haven't found a way to make it happen. I thought there would be an event / variable that I could use to 'change class'

                Comment


                  #9
                  Re: Help with modes, changing classes

                  Just remember to be careful when using multiple characters for the same player as well, if you take that route... the 100 character restriction creeps up on you pretty fast.

                  Comment

                  Working...
                  X