Okay, so I want an event that has a stone statue guarding a hallway. In another part of the dungeon, I want to have a switch that will make the statue disappear, thus allowing you to move on... Problem is, I've tried setting the second mode of the statue to correspond with the switch being on, and have it set to make the event display turn off. When I flip the switch and return, the statue is still there! STILL FREAKING THERE! The only difference is that you can no longer read the inscription on the statue... Help.. HELP! I'm sure it's something simple and stupid, but I just can't find it!
Thanks
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