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    Another Question

    I gots another one


    Is there a way to keep special skills/magic attacks upto par with strength and magic?

    I set my special attack to 20, which will do 17-18 damage.
    By level 3, my normal attack is already hitting 31, while my special attack is still 17-18.

    Is there a way to make it get stronger as you level up?

    #2
    Re: Another Question

    No, unless it's magic. You could always have a stronger version of that skill learnable, and take out the old skill in an event.
    Quote of the moment - "When you cut down a tree, don't stand near it."

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      #3
      Re: Another Question

      You mean learn a new skill and forget the old one, or learn a new skill and delete the old one from the classes venue?

      Comment


        #4
        Re: Another Question

        Learn new skill, forget old one.
        Quote of the moment - "When you cut down a tree, don't stand near it."

        Comment


          #5
          Re: Another Question

          K thanks for the info, I was figuring I'd have to do that ><

          And I forgot to put this in earlier but:

          The database takes 2614 kb, and the system data takes 91 kb right?
          Is that set, or can they get bigger as you put more stuff into the game?

          EDIT:

          and another :

          I know in the town setup you can make it so people can't go in at certain times, you can lock them out. Is there a way to lock them in. Like they have to do a certain event inside before they can leave the town.
          Last edited by Cynoc; 10-04-2005, 12:53 AM.

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            #6
            Re: Another Question

            Your prolly just better off learning a new Skill. OH wait I know. You can make the skill advanced or something. "Striking Slash" then "Adv. Striking Slash" or something.

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              #7
              Re: Another Question

              Don't forget skills do the same amount of damage despite the monsters defensive posture. (so they can still have some use)

              Comment


                #8
                Re: Another Question

                The 2600K is a set file size, yes. Once you reach 100% file used, you won't be able to do any more.
                "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

                Comment


                  #9
                  Re: Another Question

                  Originally posted by Draygone
                  The 2600K is a set file size, yes. Once you reach 100% file used, you won't be able to do any more.
                  Which sucks. Before I bought the game I assumed you could use as much as the card as you want, so I cleaned out my entire card. Oh well. Kinda wish you could use the whole card, for us makers who like to have more things in our game.
                  Current Project: Writing the story for my next game. That is all.

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                    #10
                    Re: Another Question

                    If you end up segmenting right it won't matter

                    Comment


                      #11
                      Re: Another Question

                      Originally posted by Cynoc
                      I gots another one


                      Is there a way to keep special skills/magic attacks upto par with strength and magic?

                      I set my special attack to 20, which will do 17-18 damage.
                      By level 3, my normal attack is already hitting 31, while my special attack is still 17-18.

                      Is there a way to make it get stronger as you level up?
                      My advice? Make damaging attacks magic, and make skills disabling and other such skills (I made the skill Shield Breaker). More often then not, as long as you are smart in effect points and cost, the HP penatly is worth the powerful effects you get, while the damging skills worthfulness fades in time.

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