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On a map it is easy. You can set the water level when you make your map. The default setting is a level of a couple blocks in height (Height: 32/16). You can also use the water level command to raise and lower the water level during the game (as shown in the opening sequence of RPG Maker 2). Note that the water level command doesn't physically change the water level. The party can walk though the water like it is not even there. You may need to use events to prevent this, although this is useful for creating an underwater dungeon.
In a dungeon, you will need to use the river object is you want water. You can also use the map editor to make a dungeon if you really need functional water in your dungeon.
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