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    Auto Event Question

    I'm racking my brain trying to solve a problem here. Now I want to place an event in my town that auto runs as soon as you walk into it everytime, but I need to get it to end at some point, it says it's an endless loop. I can;t modify it's mode because it won't go back to the auto one if I do. Anyone know of how I can maybe solve the problem?

    #2
    Re: Auto Event Question

    Problem solved. Solution: Not Easy. Or I should say easy, just very time consuming. OK ahem, so how it was solved:

    I had to place an auto event at every map that you can go from that area. Each event is the same

    Modify Mode Sandra's Settings (in this example) Mode1
    Modify Mode (The sub-event) Mode 2

    Then with the main event (Sandra's Settings)
    Modify all those events back to 1
    Then Modify Sandra's Settings to 2

    That's an auto event for every building in the town, plus the world map. Now the fun part is, I don't want this to execute until after a point in the game. So of course every auto even needs a shared variable to run. Completely exhausting. I really hope people like Sandra that's all I gotta say. Sheesh.

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