I thought I saw it somewhere. Is there a way where the character won't learn a skill by simply leveling but by actually having it where he obtains it from an event?
Announcement
Collapse
No announcement yet.
Special Skills Question
Collapse
X
-
Re: Special Skills Question
that's pretty much the only way to do it. set the learn at level to 99 then pick a point and event to learn it. i'll be using this in tsubasa when i get back to work on it. oddly enough the system works in a way that prohibits that. you can't set the level to zero or anything so that's all we got.the legends have returned...whenever i can finish these, lol.
Comment
-
Re: Special Skills Question
Not exatly what you were looking for but in my game you get items to class up and I've set up a character of that class with an event in front of that checks if you have the item then asks you if you want to switch. So mabey if you buy an item then go to a special skill learning spot then set up an event to take the item from you and teach you the skill. But unfortanly I don't think any thing but treasure item will work and you cant buy them sorry i couldn't help.
Comment
-
Re: Special Skills Question
You could have the character buy scrolls or gems or bananas or whatever at the store and then bring the item to the event that will take it away and add the skill.Originally posted by Omnislash024Another problem was that I wanted the character to actually buy the skills. I don't see that happening though, because there isn't anything anywhere that gives you an option to deny the "sale" if you don't have enough gold.Last edited by DarkwingChuck; 09-29-2005, 04:18 PM.I want that Mulan McNugget sauce, Morty!
Comment
-
Re: Special Skills Question
But couldn't you buy more than one of the scroll, and it will keep adding the skill?Originally posted by Pandemonium2004You could have the character buy scrolls or gems or bananas or whatever at the store and then bring the item to the event that will take it away and add the skill.Last edited by Dyne; 09-29-2005, 07:58 PM.Current Project: Writing the story for my next game. That is all.
Comment
-
Re: Special Skills Question
Well thats good then. Unfortuantly, you will still buy and "use" the item. Still it works out well.Originally posted by NikisKnightNo, you can only ad skills that are already apart of the characters class. so once it is checked on, its on. Like the book says, the command does nothing if the character already has the skill.Current Project: Writing the story for my next game. That is all.
Comment


Comment