I just spent an hour making a storyteller scene. Then hit the wrong button and it exited out of it. Completely gone.
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Damn it!
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Re: Damn it!
Don't feel too bad, the first day I got rpg maker I played it 8 hours straight to begin building my game...then I left the power on as I slept got up the next morning and started to work on it once again. I was so caught up creating I didn't notice the storm...I did notice the power going out
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Re: Damn it!
Hahah well i got my game almost all done back to what it was again in about 2 hours its taken me lol my G/f and mom are nagging at me to get off it and eat and stuff cuz i havent stoped so im a little more relaved and im makeing a back up copy on a nother memory card from now on."An imperfection can not create perfection."
Pardon the spelling pls. haha
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Re: Damn it!
oh i'll probably slip up on the same grand scale as with that one RPGM1 game i almost made way back when. i was literally putting the finishing touches when i saved over it instead of loading the data. three months of work gone. glad to hear you got it taken care of though. would've been a shame if you just quit like i did with that one.the legends have returned...whenever i can finish these, lol.
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Re: Damn it!
I've been finding myself hitting the wrong button a lot with this one... not sure why, either. I did repair my old "broken" keyboard (Actually it worked fine on the PS2, when I plug it into the PC it says "Keyboard Error"... I think it's just that computer, I've thrown away two that did the same thing...) so at least putting the text back in isn't as big of a hassle.
Your stories remind me of my friend's RPGM1 tragedy:
We both got RPG Maker the week it came out, we worked so hard to get the money, had to sell a bunch of old games, but we finally got enough (And the guy at FuncoLand forgot to charge us for a copy!) and we both started making games. Now I'm a perfectionist, and every time I learned a better way to do something I started my game over (This game still hasn't been finished...), but he worked on his for months. I think in the end he had over six months worth of work on it, maybe as much as a year, he was using a GameShark and somehow formatted the memory card! The game was almost done too; he hasn't touched RPG Maker since.
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Re: Damn it!
When my RPGM2 projects get big and such tragedies would cause me to want to cry, I use a second memory card and back up my data at least once a week (sometimes daily).
I have had my share of losses, but this keeps them from being truly tragic.
Try it yourself!
Peace.Last edited by Rodak; 09-28-2005, 04:22 AM.
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Re: Damn it!
Yeah, like Rodak said, making backup copies of your games is a great idea. Because then if something happens, you won't lose as much if you keep your backups updated. It used to be easier with RPGMaker/Dex Drive. But I'd go to the store and pick up a second memory card just for that sole reason. And then when your little cousins or little brothers want to play Playstation, make sure you HIDE your RPGMaker memory cards and keep them in a safe place.
And even if you suffer such tragedies, don't give up. Chances are if you remake your game it'll end up being better.
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