Announcement

Collapse
No announcement yet.

My list of annoying things in RPGM3

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    My list of annoying things in RPGM3

    No elemental damage properties
    No food items for increasing stats
    No character event conditions
    No gold variable
    only 100 characters
    No close-up special attacks (you can turn off effects but the monster/char will only stand in place and swing their weapon).
    Tons of Character portraits that don't match any of the models
    Can't use monster graphics outside of battle!!!!!!
    Can't do cinnematics!!!!!!
    Can't even move event characters!!!!!

    Oh well....I guess I still think the good outweighs the bad. These things are very dissapointing though.
    My RPGM project: Fantasia Saga
    Coming Soon!

    #2
    Re: My list of annoying things in RPGM3

    I think there is a good and bad RPGM3 topic around here.

    Comment


      #3
      Re: My list of annoying things in RPGM3

      You forgot No Cows!

      The topic Bigfoot mentions is HERE.

      You can see lots more such things mingled with the good points.

      Peace.

      MOO!




      Comment


        #4
        Re: My list of annoying things in RPGM3

        I find the slow battle system hard to just play a game. I find that discouraging.

        Comment


          #5
          Re: My list of annoying things in RPGM3

          Originally posted by Pandacon
          I find the slow battle system hard to just play a game. I find that discouraging.
          It's really not that slow...

          I guess I'm used to playing too many tactical rpg's like Fallout and Age of Wonders.

          No character event conditions
          Just change the character's event mode.
          Last edited by marcus; 09-27-2005, 01:01 PM.

          Comment


            #6
            Re: My list of annoying things in RPGM3

            The load times on it suck, even when your switching through the different options.

            Comment


              #7
              Re: My list of annoying things in RPGM3

              The thing that bothers me the most is that you can't make it so you can see the monsters or enemies outside of battle unless you give them a character graphic (of which there aren't many that can be used as enemies). It is really lame trying to make a scene where you walk into a room that's supposed to contain a main enemy character and you don't even get to see this character. Instead you have to bring up a storyteller to intruduce a main bad guy, but you can't see him (just his portrait in the storyteller)!
              My RPGM project: Fantasia Saga
              Coming Soon!

              Comment


                #8
                Re: My list of annoying things in RPGM3

                I dunno, perhaps I was a little too hyped about RPGM3, but it seems very disappointing. The fact that you have to rely on Storyteller, really, to provide most of your cinematic sequences (not being able to move characters really limits your options) kind of, well, sucks.

                Also, the portraits not matching a majority of the 3D models also irritated me. For example... in most of the portraits, the Sorceress model is a young woman. In the 3D model, she's a wicked-witch-of-the-west complete with crooked nose. No real way to write that one off ^_^;

                There are some great features, and being able to walk around in 3D is awesome, but the limitations are too great. I gave up and went back to messing around on RPGM XP.

                Comment


                  #9
                  Re: My list of annoying things in RPGM3

                  I think a different team named the portraits and the models, or something. It seems like the Fortuneteller portraits match the Sorceress model. And the Nun/Priest who are called Mystic in the models are Initiate or Heirophant in the portraits.
                  I want that Mulan McNugget sauce, Morty!

                  Comment


                    #10
                    Re: My list of annoying things in RPGM3

                    I think a different development team altogether did this RPG Maker game, because there are so many overlooked things in it. I personally don't like the fact that every attack/item causes loading times once in every battle.
                    Quote of the moment - "When you cut down a tree, don't stand near it."

                    Comment


                      #11
                      Re: My list of annoying things in RPGM3

                      Seriously, I haven't encountered a single problem with loading speeds and I don't even have a harddrive. The loading times in this game are less than that of rpgm2. I guess I'm just a really patient person or something because a lot of these complaints about speed and loading just don't seem to phase me.

                      Comment


                        #12
                        Re: My list of annoying things in RPGM3

                        I've noticed a considerable loading time in battles, and randomly during playtests the whole game will slow down. @_@

                        Comment


                          #13
                          Re: My list of annoying things in RPGM3

                          Originally posted by marcus
                          The loading times in this game are less than that of rpgm2.
                          I never noticed load time problems at all in RPGM2 due to where and when they take place.

                          This game puts them everywhere.

                          But they don't bother me nearly as much as the on screen "Now Loading" all the time. Often it flashes briefly, which is more annoying than if it just brielfy went black.

                          But that's just me and I'm a Looney.

                          Peace.

                          MOO!




                          Comment


                            #14
                            Re: My list of annoying things in RPGM3

                            Originally posted by marcus
                            The loading times in this game are less than that of rpgm2.
                            Maybe for items and attacks in battle, but generally RPG Maker 2 takes 3 seconds or less, and only loads when heavy processes come up like changing text fonts or warping. RPG Maker 3 takes a lot longer just to switch modes in the editor. I thought that since we don't have that many graphics to deal with, that the loading times wouldn't be that bad.
                            Last edited by Crimson Knight; 09-28-2005, 07:17 PM.
                            Quote of the moment - "When you cut down a tree, don't stand near it."

                            Comment


                              #15
                              Re: My list of annoying things in RPGM3

                              With HDD you can barely notice it. ^^

                              Comment

                              Working...
                              X