Ok, so I've set up an event that has a Character Battle in it. The main character is supposed to lose. I've set that battle so that the game doesn't end when the battle is over, but after it follows the dialogue exchange afterwards using the Battle Result Branch, the game kicks me into the editor, meaning that the game does indeed end.
I'm going to try to find a solution, but I'm wondering if anyone else knows what to do.
I'm going to try to find a solution, but I'm wondering if anyone else knows what to do.


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