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    Placing multiple People

    Working on my game, and I was wondering if I could reuse "People" once I have placed them. I like to make my towns lifelike, and by the time I got to my third town, I had already used about 40 people, and I am still at the beggening of my game. I thought I could work around it, but I can't find a way. Well, my question is, is there a way to reuse people once they have been placed as an event.

    Thanks!

    #2
    Re: Placing multiple People

    I think you can "reuse people" although it's a long a lengthy process.

    I haven't tried it yet but I have looked at the options to see if it's possible and I believe it is but I need to make many more items and towns before I began "reuse"

    What you first have to do is set the internal variables to change the mode of the individual then you modify name and warp point the character to the other town essentially giving you re-useables

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      #3
      Re: Placing multiple People

      Figured I would have to do something like that. I had something like that in mind, was just seeing if there was another way. Thanks.

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        #4
        Re: Placing multiple People

        Looks like Leon is gonna be in my game I guess.

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          #5
          Re: Placing multiple People

          Aminveloscasin, I didn't really understand that explanation. What I have found is that there is no way to put a character event in more than one place... although I'd love to be wrong!
          Oh, are you saying just change the mode and name of every character used in populating a town and say the town is different? I guess that is possible... although way much work and memory used.

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            #6
            Re: Placing multiple People

            Thinking more about this, if I move People from Town A and bring them to Town B somehow, then going back to Town A later would cause it to be empty. Also, I really don't have to worry about names since they are all generic names, like Citizen or Man... but right now I am only on the third town in my game and already have 40 People, with citizens and main characters and main NPC's.

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              #7
              Re: Placing multiple People

              Let me clarify

              First you must create the initial characters with their different modes for the different dialogue needed for the different towns. You can make three towns of a relatively good side without reuse. When my character enters the town he always begins at the same spot when the character touches that spot the variable is changed and the NPC's are warped into the town with the different mode.

              Wash repeat
              Wash Repeat

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                #8
                Re: Placing multiple People

                Can you have the same character appear in multiple towns, though? My example...there's a character that "travels" with the hero in my game, and I want him to appear at a certain location in each town encountered. The hero can then talk to this character in each town. However, in the beginning of the game, when I try to set a new mode for the traveling non-party character and give him a warp event, HE doesn't warp...the player does, when I go back to the other guy's original location and try to talk to him.

                Am I missing an option here to set so that the character itself can warp to a new location, not just the hero?

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                  #9
                  Re: Placing multiple People

                  I was wondering that same thing Brute. The movement and warp command only work for the player not the npc, as far as I could tell. I hope we're just missing something.
                  I want that Mulan McNugget sauce, Morty!

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                    #10
                    Re: Placing multiple People

                    I was just looking through the manual again and in the events listings, it explicitly states for both the movement and warp events that it moves "the party."

                    I have to go to work in five minutes so I can't test this out, but it looks like you can't move non-party NPCs from where you originally put them without making a duplicate NPC character.

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                      #11
                      Re: Placing multiple People

                      The Move command works for NPCs, but will only move them around the town in which they are placed.

                      The "Location" can not be selected for modifying, only the position within the location.

                      There may be a sneaky way around this... but nobody has found one... YET!

                      Peace.

                      MOO!




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                        #12
                        Re: Placing multiple People

                        I've been wondering if you can set the character mode you encounter when you enter a new area, or if characters default to mode 1 every time.

                        I know you can probably set up an event to change the mode of every character in the area that automatically executes upon entry.

                        Something to experiment with...

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                          #13
                          Re: Placing multiple People

                          Heh, I can't find any way around this. Well, there goes my first game idea

                          I may have been a bit crazy for wanting 11 or so characters show up in each town because they were traveling with you, but it looks like I'll work on something a bit simpler for a while.

                          EDIT: Is there any way for the game to check and see if a certain someone in your party is dead? I'm not seeing anything that could determine it, and I'm hoping one of you is seeing something I'm not
                          Last edited by Brutemein; 09-26-2005, 08:49 AM.

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                            #14
                            Generic People

                            I just figured that I could create a generic person and then have them saying something useless like "hi", then place that character at various points in the story to be used as filler. But are you guys saying that's impossible, in effect one person, one event?

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                              #15
                              Re: Placing multiple People

                              Exactly how did u get the NPC to move in the same town? i put the move npc when u check him but it moves me

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