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Jun
09-25-2005, 01:53 AM
I must be missing something incredibly simple somewhere, but I just spent an hour creating a storyteller cutscene and something strange happened.

I used the same two characters, copying and pasting them down the key list as I went, and creating the text the same exact way each time... however...

Half the times person A's text would sound like a typewriter, and interspersed between those times it sounded like a small bleep.

So one key text conversation section would sound like a typewriter, then the next key conversation (in a different key slot) would sound like a bleep.

The same thing happened with the Person B text.

I haven't seen a single place anywhere to change the text sound effects in storyteller mode (or, as I said, I'm missing it and it's right in front of my face) and I have no idea how it got changed between two different key items when I made them both the same exact way.

I'm boggled.

Any help would be greatly appreciated. People sounding like typewriters takes focus away from where it belongs; on my conversation about turnips.

AinGide
09-25-2005, 02:52 AM
You have one text block set to Narrator and another set to Conversation. What you should probably do is set them all to Conversation if the two are talking to each other. That will give you the "wah, wah" sound effect that mimics talking (sort of) and you can assign text to one of the characters on screen, which will make the text box into a speech balloon so it looks like they're talking.

Hope that helps!

Jun
09-25-2005, 12:13 PM
That's the strange thing, they're all set the same way.

That was the very first thing I did, was to make sure they were all set to conversation. I even went so far as to make sure they were all the same size and speed, too. -_-

It still does it.

Have you noticed anywhere one might be able to change which sound effect goes with each person? (a, b, or c) I wonder if it is dependant on the 2D model or something since I do remember one of the female 2D models with conversation text sounded like a high "wa" sometimes whereas one of the old men in the current one sounds like a low "wa" (both were in Person B slot, just in different storyteller events)

I wonder if I'm not just missing a universal setting somewhere.