I picked up RPG Maker 3 last night and started toying around with it. Went through some of the test game and looked at the design tools. I noticed that you can only give one enemy layout, per dungeon, per floor. I was hoping to be able to make a healthy size single floor maze with multiple groups of enemy groups in it (if that makes any sense). What I'm now thinking is that I'm going to need to create a stairway down/up to get to another floor in order to implement multiple enemy layouts by section. The only other thing I could come up with is to setup a hallway which changes dungeons without the player realizing it, but I don't think that's possible, because there will always be the loading times. So, would I be correct then in assuming multiple floors would be the best way to go, or is there some way to work-around the 4 enemy groups per dungeon, per floor??
Thanks,
-Synbios1978
P.S. This so far has been the closest to a great dungeon crawler creator that I've seen yet. If there were about 2-3 things changed (basic stuff such as the topic mentioned above, battle speed, and walking/running controls), it would be perfect. But overall, great job so far, but I'm still getting started.
Thanks,
-Synbios1978
P.S. This so far has been the closest to a great dungeon crawler creator that I've seen yet. If there were about 2-3 things changed (basic stuff such as the topic mentioned above, battle speed, and walking/running controls), it would be perfect. But overall, great job so far, but I'm still getting started.

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