Characters: There will be over 10 different main characters that will travel with Ethan in the offline portion of the game.
Bosses: Sonic Team is promising over 20 bosses in PSU.
Music & Sound: The sound track will include some of the orchestrated music we're used to, but each of the three planets in the game will have their own style of music. There will also be over three hours of recorded voiceovers.
Offline/Online Stories: The online and offline stories will be completely different, but during the online play you will run into characters from the offline story, which will tie things together a bit. The offline portion is said to be 40 to 50 hours of gameplay.
Character Creation: Character creation will be far more advanced than in PSO, giving players the ability to tweak things such as eye spacing and jaw structure.
Mags: There will be some kind of mag-like feature in PSU, but its role will be different than what we're used to in PSO.
Party Size: While the final party size limit is still unknown, Sonic Team does want parties to be larger than in PSO, meaning we will possibly have more than 4 party members in PSU.
Platform Features: USB keyboards WILL be supported on the PS2, but voice chat is not yet confirmed. Sega is also trying to allow PC and PS2 players the ability to play alongside each other.
PSO World
This is hopefully better than PSO, with a dash of the original in it. I'm still holding my breath on what SEGA claims. They'll keep the game up to date for several years. That seems like a big lie, though.
The best part is that you don't need the HDD.
Bosses: Sonic Team is promising over 20 bosses in PSU.
Music & Sound: The sound track will include some of the orchestrated music we're used to, but each of the three planets in the game will have their own style of music. There will also be over three hours of recorded voiceovers.
Offline/Online Stories: The online and offline stories will be completely different, but during the online play you will run into characters from the offline story, which will tie things together a bit. The offline portion is said to be 40 to 50 hours of gameplay.
Character Creation: Character creation will be far more advanced than in PSO, giving players the ability to tweak things such as eye spacing and jaw structure.
Mags: There will be some kind of mag-like feature in PSU, but its role will be different than what we're used to in PSO.
Party Size: While the final party size limit is still unknown, Sonic Team does want parties to be larger than in PSO, meaning we will possibly have more than 4 party members in PSU.
Platform Features: USB keyboards WILL be supported on the PS2, but voice chat is not yet confirmed. Sega is also trying to allow PC and PS2 players the ability to play alongside each other.
PSO World
This is hopefully better than PSO, with a dash of the original in it. I'm still holding my breath on what SEGA claims. They'll keep the game up to date for several years. That seems like a big lie, though.
The best part is that you don't need the HDD.




Comment