I don't know if anyone's thought of this before. But in this game I've started, the hero is pretty normal and non-magical. I was planning on having him and other non-magical characters learn ****ty spells at certain levels. But I came up with a better idea, a way to buy spells like in Final Fantasy XII.
The way I made this work is with some ideas I got from this website's forums. So thank you people. The spell shops are custom shops where you can buy treasures. An auto event with different modes(the modes are changed during purchase) scans for the treasure(a different treasure in each mode), takes it away, and your character learns a spell they'd otherwise learn at level 99. It's pretty simple, and so much better than just learning spells by leveling.
The way I made this work is with some ideas I got from this website's forums. So thank you people. The spell shops are custom shops where you can buy treasures. An auto event with different modes(the modes are changed during purchase) scans for the treasure(a different treasure in each mode), takes it away, and your character learns a spell they'd otherwise learn at level 99. It's pretty simple, and so much better than just learning spells by leveling.






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