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    Title Tutorial (Need to figure out a good title.)

    Well this is what i've been doing for RPGMaker 2.

    Story:

    On an island town in the center of the island far away from civilization. Three people who went to this island for a vaction. everything was peaceful until an encounter with a thief who stolen a resident bracelet and fled into the island shed. the three people from another country decided to help the resident and to find her bracelet. but liitle did they know that there's is more to this island then they've though.

    Characters

    ?????? Age 22 (Meaning will not reveal this name until you play the demo let's just say it's a surprise) Character #36 Young Male
    Level 1
    HP 15 / 15 TP 0 / 0
    Strength 7
    Endurance 5
    Adrenaline 5
    Knowledge 4
    Fate 3

    An young adult who is on vacation with his friends he is very unusual for most people and has very odd interest that is quite annoying to most people

    Weapons (Beginner) Dagger, Rod/Staff, Bow, Whip, Battle Shield, Bommerang, Mace, Hammer, Pencil.

    Armor (Beginner) Shirt, Armband, Cap, Buckler, Medium Shield, Armlet, Vest

    Abilities
    Level 2 Mend (Restores 10 HP) TP-1
    Level 2 Water Balloon (Water Attack on a single enemy chance of lowering Lightning resistance by 20%) TP-2
    Level 3 Double Blow (Attacks an enemy 2 times) 2HP consumed each
    Level 3 Weaken (Weakens ATK and DEF by 30%) TP-4
    Level 5 Strengthen G (Raises all party's def by 20%) TP-3
    Level 7 Weight (weights drop on a group of enemies) TP-5
    Level 7 Mending (Restores 20 HP's to all) TP-5
    Level 9 Focus (Raises all parameters by 10%) HP-12
    Level 9 Barrier Flood (Level 2 Water attack which lowers electric resistance and some defense) TP-9
    Level 10 Magic Staff (Single Attack on one enemy then a magical attack on all enemies) TP-10

    Level Up Stats
    STR +3
    END +3
    ADR +3
    KNL +3
    FTE +2
    STM +5
    TEC +5

    Bonuses at start Hit+10

    -----------------------------------------------------------------------------------

    Steve Age 20 Character #11 Hunter
    Level 1
    HP 18 / 18 TP 0 / 0
    Strength 12
    Endurance 10
    Adrenaline 6
    Knowledge 3
    Fate 1

    Friend of the main character . He has interests in mythical stuff Dragons, Magicians and etc. He has various interests in Sword.

    Weapons (Beginner) Sword, Dagger, Spear, Bow, Axe, Rod, Katana

    Armor (Beginner) Armor, Shirt, Gloves, Cap, Bandana, Headband, Small/Medium/Large Shield

    Abilities
    Level 2 Double Cut (Double Cut attack on a single enemy) HP-5
    Level 2 Self Heal (Heals Self by 30 HP's) TP-3
    Level 4 Jump Slash (Jump attack on one enemy) HP-10
    Level 4 Concentration (Raises Offense Power and Accuracy) (Self) HP-4
    Level 7 Smoke Bomb (Allows an escape from battle also lowers encounter rate on the field) TP-6
    Level 7 Hand Blast (Concentrates a force of energy and blasts the opponent with it) TP-7
    Level 10 Power Smash (Damages and lowers enemy ATK by 15%) HP-12
    Level 10 Armor Smash (Damages and lowers enemy DEF by 15%) HP-10

    Level Up Stats
    STR +6
    END +5
    ADR +4
    KNL +3
    FTE +3
    STM +8
    TEC +3

    Bonuses at start Hit+10 Slash +5

    --------------------------------------------------------------------------

    Don Age 21 Character #112 Magician

    Level 1
    HP 10 / 10 TP 0 / 0
    Strength 4
    Endurance 4
    Adrenaline 7
    Knowledge 9
    Fate 5

    Another Friend of the main character. His dream is to one day go to japan.

    Weapons (Beginner) Rod, Dagger, Hammer,

    Armor (Beginner) Robe, Cap, Armlet, Ring,

    Abilities
    Level 2 Match Fire (Fire attack on one enemy may cause burn status) TP-1
    Level 2 Shatter (Lowers Defense by 1/2 on a single enemy)
    Level 2 Mend (Restores 10 HP) TP-1
    Level 3 Stupid (Lowers Enemy KNL by 1/2 on a single foe) TP-5
    Level 4 Wind Cutter (Wind attack on a group of enemies) TP-4
    Level 4 Mental Suckage (Drains an enemy group of it's TP and gives them to the user) TP-1
    Level 6 Dark Laser (Dark Magic Attack which may cause Blind status) TP-4
    Level 6 Bomb (Explode Element Attack on all enemies) TP-7
    Level 6 Heal (Restores 60 HP's on an single ally) TP-5
    Level 9 Speed Loss (Lowers Adrenaline by 1/2 on one foe) TP-3
    Level 9 Icicle (And ice projectile on one foe) TP-3
    Level 9 Bolt (Electric attack may cause paralysis on an enemy) TP-6
    Level 9 Exhaust (Instant Kill on an enemy sometimes will miss) TP-9
    Level 10 Magic Knife (Single attack on an enemy then an attack on all enemies using magic)
    Level 10 Form Knife (Physical Attack on an emeny and gives a random status)

    Level Up Stats
    STR +2
    END +2
    ADR +6
    KNL +8
    FTE +5
    STM +3
    TEC +7

    Bonuses at start Fire, Ice, Thunder, +20

    -----------------------------------------------------------

    Features:

    Career System:
    The Career System involves characters to change into different classes (or careers) each with different statistics,
    abilities and bonuses. in order to advance into higher classes you must meet the requirements.

    Master the base of the career in order to advance it for example to advance into Cleric you must Master Exorcist at level 8

    Some classes requires multiple levels to master

    For example to get the Explorer Class you must level up.

    Thief at level 6, Chemist at level 4, and Artist at level 5.

    Some careers might require more than 2 jobs some may even require 1 or more jobs mastered/ or at the right levels.

    Others require you to equip an item inorder to gain the class for example.

    In order to get Beast Tamer you must have the item Beast Whip. these classes are called Special Classes. cause if mastered completely without uncursing the item you'll get a permanent bonus to your stat or resistances so it'll will be helpful, then the item breaks and you must find another one of these items.

    There are classes that can only be acessed by Gender.

    Classes go in the following ranks.

    Beginner- Careers that have Basic Classes
    Intermedete- Careers that are much better and improved
    Advanced- Level 3 Rank classes that are the best most people might get.
    Elite- Classes that are the 2nd best Level 4
    Master- The best classes in the game these required you to take a sngle path like for example.

    Beginner Intermedieate Advanced Elite Master
    Magician > Mage > Wizard > Warlock > Sorceror

    This is the requirement to get the best class in the game.

    Character Attributes

    Strength - Affects physical attack power and the power of skills that affect ATK

    Endurance- Affects Defense Power, and Magic Defense power somewhat (also affects certain skills that affect DEF ie.Charge, Tackle)

    Adrenaline- Affects Speed, Accuracy, Chance of multiple attacks, Evasion with Fate parameter, and Adrenaline Burst (A limit type skill that triggers in dangerous situations) Also skills that affect speed like multi attacks.

    Knowledge- Affects Magic power, and Magic defense

    Fate- Affects Crtical Hit Rate, Evasion, Chance of running away, Affects Various Minigames (Higher the better of a success rate.)

    Stamina- Maximum HP of character also will affect certain battle skills.

    Technical- Maximum TP of character also will affect certain battle skills.

    Anyone else has a good title for this.
    Last edited by RPG Learner; 08-18-2005, 02:09 PM.
    There is one thing that pretty much disturbes me in an SRPG....

    Maronakins.

    #2
    Re: Title Tutorial (Need to figure out a good title.)

    Um-Skinny Bop
    Vacation!
    The Isle of Aisle
    Maroonbeam
    Symptons of Scurvy
    Trio of Nerds
    Nerdtactular Triad
    Trinity in Paradise
    "Mindless killing doesn't do a lot for me anymore." - Sampson

    Comment


      #3
      Re: Title Tutorial (Need to figure out a good title.)

      Your Funny. I'll think of a good title with this. Thank BRC.

      You know i've been wondering if it's ok to add some of you guys in it. I'll make a town called Pavillion it'll be more like a castle.
      Last edited by RPG Learner; 08-18-2005, 02:16 PM.
      There is one thing that pretty much disturbes me in an SRPG....

      Maronakins.

      Comment


        #4
        Re: Title Tutorial (Need to figure out a good title.)

        I was halfway serious with the last one.
        "Mindless killing doesn't do a lot for me anymore." - Sampson

        Comment


          #5
          Re: Title Tutorial (Need to figure out a good title.)

          Alright but those are nice titles though.
          There is one thing that pretty much disturbes me in an SRPG....

          Maronakins.

          Comment


            #6
            Re: Title Tutorial (Need to figure out a good title.)

            Do you know how many things I was supposed to be in that never panned out? Lots.

            EDIT: In regards to the question posed in my Reputation, I thought of that goofy island game that Dave Carter made when RPGM2 first came out. There's a shed in that, too. Other than that, though, they're not really anything alike.

            As for your game idea, I'm not really interested in it, probably because of the disconnected and unorganized way you presented it. And as for what the 'real' story of the game is, no one has a clue, except that an island resident has lost a precious bracelet to a bandit who's hiding in a shed that's probably something more sinister, like a flophouse. The bracelet is obviously a special item of some sort, the resident special in some way, and the bandit no ordinary thief.

            There's nothing there that screams a title to me, and there's even less that intrigues me as to the true story. I'm sorry for being so brutal, but I have a problem with being overly critical.
            Last edited by Big Rick Cook; 08-18-2005, 02:30 PM.
            "Mindless killing doesn't do a lot for me anymore." - Sampson

            Comment


              #7
              Re: Title Tutorial (Need to figure out a good title.)

              Lot's besides there's a Turtle Character in RPGM2 i can easily put you as a turtle.
              There is one thing that pretty much disturbes me in an SRPG....

              Maronakins.

              Comment


                #8
                Re: Title Tutorial (Need to figure out a good title.)

                Island of Lament
                Gala Gala Island
                Survivor: RPGM2 edition!

                I was serious about the first one.

                Comment


                  #9
                  Re: Title Tutorial (Need to figure out a good title.)

                  Well eventually you'll get off the island by a (don't want to spoil it) let's just say there's a hidden passage that connets to the continent.
                  There is one thing that pretty much disturbes me in an SRPG....

                  Maronakins.

                  Comment


                    #10
                    Re: Title Tutorial (Need to figure out a good title.)

                    Well, I'm not surprised to see yet another game title topic.

                    Anyways, as for naming the title, we can't give you any good suggestions because we don't know any themes or messages in your game. Thus, I will re-post this quote once again:

                    "If the story contains purpose and meaning, then it will be able to touch people on a more personal and emotional (spiritual?) level, and leave them feeling like they too have grown and developed as a person from playing the game. That's one of my goals that I've been working hard for, and feel I have achieved with all that I've planned.

                    And, with the title, I would say make it somehow related to one or more major themes/messages/meanings/morals of the game. You can also make it have a literal meaning to the game. This is what I've done with Paladin. This leaves the player with a lasting reminder of what you wanted them to get from the game."

                    I also like it when the title doesn't give away what the game's about either.

                    Comment


                      #11
                      Re: Title Tutorial (Need to figure out a good title.)

                      Ok. Thank you for all your help i'll post a demo of it soon. I've have some of the 1st dungeon done.
                      There is one thing that pretty much disturbes me in an SRPG....

                      Maronakins.

                      Comment


                        #12
                        Re: Title Tutorial (Need to figure out a good title.)

                        Here's some more examples of my careers. these are the only two written so far since i'm writing this in Rich Text Format.

                        Basic Careers (Beginner)

                        Chef

                        Stat Changes to character's stats

                        Strength Adrenaline Endurance Knowledge Fate Stamina Technical
                        75% 75% 75% 50% 80% 90% 65%

                        Abilities
                        Level 1: Double Cut (Double Cut attack on a single enemy) HP-5
                        Level 2: Mend (Restores 10 HP) TP-1
                        Level 3: --------------
                        Level 4: Sharpen (50% of raising Wpn Atk Failure results in a 50% decrease in Wpn Atk) Risky HP-10
                        Level 5: ------------
                        Level 6: Slice (Single power slash attack) HP-20
                        Level 7: ---------
                        Level 8: Chop (Attack and lowers Def and Atk by 20%) HP-25

                        ----------------------- ------------------
                        *Battle Victory* *Battle XP*
                        ----------------------- ------------------
                        Lv1 -------------- -----------------
                        Lv2 3 5
                        Lv2 5 5
                        Lv3 8 5
                        Lv4 10 8
                        Lv5 12 10
                        Lv6 15 12
                        Lv7 15 12
                        Lv8 16 16


                        Mercenary

                        Stat Changes to character's stats

                        Strength Adrenaline Endurance Knowledge Fate Stamina Technical
                        106% 60% 95% 35% 30% 110% 50%

                        Special Ability None

                        Ability Levels:
                        Level 1: Double Slash (Single attack on a single enemy) HP-2
                        Level 2: ---------------
                        Level 3: Counter (Counters if Attacked) HP-0
                        Level 4: Self Heal (Heals HP's) (Self) HP-2
                        Level 5: Jump Slash (Jumping Slash on a foe)
                        Level 6: ----------
                        Level 7: ---------
                        Level 8: Wave Cut (Wave attack on all enemies)

                        ----------------------- ------------------
                        *Battle Victory* *Battle XP*
                        ----------------------- ------------------
                        Lv1 -------------- -----------------
                        Lv2 3 3
                        Lv2 6 6
                        Lv3 9 8
                        Lv4 11 13
                        Lv5 12 15
                        Lv6 14 15
                        Lv7 15 15
                        Lv8 16 20
                        Last edited by RPG Learner; 08-20-2005, 08:54 PM.
                        There is one thing that pretty much disturbes me in an SRPG....

                        Maronakins.

                        Comment


                          #13
                          Re: Title Tutorial (Need to figure out a good title.)

                          Temptation Island
                          Melaswen
                          The Island of Dr. Moreau
                          Archipelago
                          Tomb Raider: Angel of Darkness (cause if your game sucked you'd have an excuse)
                          I want that Mulan McNugget sauce, Morty!

                          Comment


                            #14
                            Re: Title Tutorial (Need to figure out a good title.)

                            I think that's enough with the titles. for now but thanks for your help.
                            There is one thing that pretty much disturbes me in an SRPG....

                            Maronakins.

                            Comment


                              #15
                              Re: Title Tutorial (Need to figure out a good title.)

                              I was just joking. I'm sure you'll come up with a good title.
                              I want that Mulan McNugget sauce, Morty!

                              Comment

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