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    character swap

    just finishing tweaks on my classes and structure

    i was wanting to make a rpg that features a huge amount of classes and allowing initial selection for any you want.

    later on in the game i want the rest of the classes to be available throughout the world, some by storyline, some by choice, like a mercenary or because you want to try something different.

    how hard would this be to set with events in terms of time and data taken?

    how many is the most people should ever attempt with the limits of RPG maker 3?

    and i would also want it so after you switched party, they would return to original spot if taken by choice, and to somewhere nearby where you found them if by the storyline

    is it possible to setup a character party swap like final fantasy 3 (6) in the airship because later on in the game i would want that feature going on.

    just unsure of the limits or troubles to do this.

    thank you
    http://www.facebook.com/pages/Legion...g/364318249113
    http://www.legiongaming.com/affiliates/jrox.php?id=6006

    #2
    Re: character swap

    OK, for a basic 'airship' kind of character switching, or for a selectable initial roster of characters, check out the pseudo-script I wrote in this post of mine in a similar topic. It should give you the basic framework you need.

    If you want your selections to modify who appears in the outside world, and where, you'll need to use the appropriate Display Off and Display On commands for those characters in the world whenever the PC joins/leaves your party.
    Last edited by Wavelength; 04-18-2011, 11:06 AM. Reason: Added a bit more detail.


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      #3
      Re: character swap

      thank you, it doesn't have to be in an airship or anything really. could be just a room or place where the heroes have decided to gather at
      http://www.facebook.com/pages/Legion...g/364318249113
      http://www.legiongaming.com/affiliates/jrox.php?id=6006

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