just finishing tweaks on my classes and structure
i was wanting to make a rpg that features a huge amount of classes and allowing initial selection for any you want.
later on in the game i want the rest of the classes to be available throughout the world, some by storyline, some by choice, like a mercenary or because you want to try something different.
how hard would this be to set with events in terms of time and data taken?
how many is the most people should ever attempt with the limits of RPG maker 3?
and i would also want it so after you switched party, they would return to original spot if taken by choice, and to somewhere nearby where you found them if by the storyline
is it possible to setup a character party swap like final fantasy 3 (6) in the airship because later on in the game i would want that feature going on.
just unsure of the limits or troubles to do this.
thank you
i was wanting to make a rpg that features a huge amount of classes and allowing initial selection for any you want.
later on in the game i want the rest of the classes to be available throughout the world, some by storyline, some by choice, like a mercenary or because you want to try something different.
how hard would this be to set with events in terms of time and data taken?
how many is the most people should ever attempt with the limits of RPG maker 3?
and i would also want it so after you switched party, they would return to original spot if taken by choice, and to somewhere nearby where you found them if by the storyline
is it possible to setup a character party swap like final fantasy 3 (6) in the airship because later on in the game i would want that feature going on.
just unsure of the limits or troubles to do this.
thank you



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