description: a famous pirate by the name of Cloran Hastlings goes on a journey to retrieve the kings daughter. Though tales of his adventures are wildly exaggerated he may find that they are truer then he thought.
review: An interestingly innovative game, this is one of the shortest titles I have played, being less then 2 hours to run through it. The innovation comes not from mini games or any of the other usual stuff but instead from the choice of player character.
You play as a captain of a ship, where you have to upgrade your ship to battle against sea monsters of all kinds. Rather then finding new helmets or better swords you have to find stronger sails and better cannons. attacks are centered around your ship.
The plot itself is based off other legends but has no real depth. You encounter other mystical places but they feel like you just stumbled into them and then out of them. The plot felt thin and could of easily been stuffed with more substance.
The game play itself is ok. Dungeons are maze like, being various scenes of craggy rocks or icy slopes. Though interesting at first they become bland and boring as the game progresses, the same kinds of areas, just with a different pallet swap. The goals are the same in each dungeon, make your way to the other side, pick up random stuff as you go.
The game could of been better balanced. Battles at first where excruciatingly hard. I was forced into a gameover several times before i survived long enough to buy supplies. The final time I only made it by a lucky chance at running into a mead cask at 1 hp and no healing items. This could of easily be solved by giving the player a starting collection of health or started you off at a higher level. As you progressed through the game, buying upgrades became useless as you always overpowered the enemies. The attacks of the enemies where rather bland and uninspired and i spent the whole game just attacking, the skills being too weak, or rounds too resource sucking.
The final boss and only boss in the game was interesting but felt like a regular enemy with far too much hp. I was just clicking attack to kill it and for a boss of this type I was unimpressed by its docile behavior. I expected an epic fight to cap off the game and what I found was a boring uneventful encounter.
Overall the game is alright. Rone's other games are much better for depth and quality. I don't regret investing the 2 hours it took to beat the game.
review: An interestingly innovative game, this is one of the shortest titles I have played, being less then 2 hours to run through it. The innovation comes not from mini games or any of the other usual stuff but instead from the choice of player character.
You play as a captain of a ship, where you have to upgrade your ship to battle against sea monsters of all kinds. Rather then finding new helmets or better swords you have to find stronger sails and better cannons. attacks are centered around your ship.
The plot itself is based off other legends but has no real depth. You encounter other mystical places but they feel like you just stumbled into them and then out of them. The plot felt thin and could of easily been stuffed with more substance.
The game play itself is ok. Dungeons are maze like, being various scenes of craggy rocks or icy slopes. Though interesting at first they become bland and boring as the game progresses, the same kinds of areas, just with a different pallet swap. The goals are the same in each dungeon, make your way to the other side, pick up random stuff as you go.
The game could of been better balanced. Battles at first where excruciatingly hard. I was forced into a gameover several times before i survived long enough to buy supplies. The final time I only made it by a lucky chance at running into a mead cask at 1 hp and no healing items. This could of easily be solved by giving the player a starting collection of health or started you off at a higher level. As you progressed through the game, buying upgrades became useless as you always overpowered the enemies. The attacks of the enemies where rather bland and uninspired and i spent the whole game just attacking, the skills being too weak, or rounds too resource sucking.
The final boss and only boss in the game was interesting but felt like a regular enemy with far too much hp. I was just clicking attack to kill it and for a boss of this type I was unimpressed by its docile behavior. I expected an epic fight to cap off the game and what I found was a boring uneventful encounter.
Overall the game is alright. Rone's other games are much better for depth and quality. I don't regret investing the 2 hours it took to beat the game.


