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Tales of Balbustia

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    Tales of Balbustia

    The idea for this thread is to come up with elements for the hardest RPG ever made. Things that'd make life hard for hapless RPG fans. You may be asking "Why would anyone want to play this?!" Well, because they're being held at gunpoint by terrorists; if they don't complete the game, their Grandma gets a bullet to the head.


    Here're mine:

    1) At the start of the game, you're immediately thrown into a boss fight with only 1 character.

    2) Taking treasure from people's houses results in a game over.

    3) If you open any one of 9 treasure chests, you lose the chance to get the game's ultimate weapon. The chests appear randomly throughout the world, determined by every little thing you do.

    4) At one point, you have to open a treasure chest to continue the game. The treasure chest is miixed in with 3 other chests that cause instant game over if you open them.

    5) In the forest that has weak enemies, there's a one in 3 chance of fighting the game''s Superboss. The only way to avoid getting a game over is to use an item (which costs 10000 gold) to automatically flee the battle, because you have a very slim chance of fleeing normally. By the way, the boss has a 100% chance of ambushing you. Oh, and you drop 2000 gold every time you flee.
    Last edited by Deeth Irteen; 01-08-2011, 04:12 PM.


    "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
    -Walt Disney

    #2
    Re: Tales of Balbustia

    Sounds less like the hardest RPG ever made and more like the most annoying.
    PSN: KingJamos

    Add me... I'll wait.

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      #3
      Re: Tales of Balbustia

      Originally posted by Jamos View Post
      Sounds less like the hardest RPG ever made and more like the most annoying.
      Hard. Annoying. Same thing, really.


      "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
      -Walt Disney

      Comment


        #4
        Re: Tales of Balbustia

        Annoying:

        You roll a million-sided dice at the beginning of the game. If you don't hit a 1 then you get a game over, if you succeed you have to roll 3 more times and get 1s on each dice or game over.

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          #5
          Re: Tales of Balbustia

          Hard

          Annoying

          Maybe I shouldn't be so literal. However, what it sounds like you are trying to do is insert a bunch of junk for the sole person of angering the player. More importantly, the purpose seems to just randomly screw the player over. It doesn't matter how skilled he is. Also, the whole open a chest in somebodies home thing kinds of becomes moot because you just told us that it results in a game over.
          Last edited by Jamos; 01-08-2011, 07:10 PM.
          PSN: KingJamos

          Add me... I'll wait.

          Comment


            #6
            Re: Tales of Balbustia

            Originally posted by D13 View Post
            5) In the forest that has weak enemies, there's a one in 3 chance of fighting the game''s Superboss. The only way to avoid getting a game over is to use an item (which costs 10000 gold) to automatically flee the battle, because you have a very slim chance of fleeing normally. By the way, the boss has a 100% chance of ambushing you. Oh, and you drop 2000 gold every time you flee.
            Keep this, and make every battle won only reward 1 gold. Also, every step you take detracts points from your EXP gained. Also, make talking to every NPC in a town a requirement before you can leave... every time you enter. And have the actress who did Vanille in FFXIII do the voice for every single one of them.

            And yes, I know that second suggestion is also annoying, not hard. ToB should be both for maximum effect.

            Also, halfway through the game, your party dies and then is replaced by retards, with the gameplay changing to FF8's Junction system.

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              #7
              Re: Tales of Balbustia

              The bad guy comes and blows up the inn every time you sleep in one.

              Also, you need to play EVIL for RPGM3, if you'd like ideas on an annoying game.
              Last edited by ErikaFuzzbottom; 01-08-2011, 11:10 PM.
              "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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                #8
                Re: Tales of Balbustia

                Sometimes, when you talk to an NPC, you'll get a game over.

                A boss will have max HP and high defense, but little else in stats. It'll be such a grind to kill him, it's challenging to the player to keep playing.

                Comment


                  #9
                  Re: Tales of Balbustia

                  Originally posted by 1ce View Post
                  Sometimes, when you talk to an NPC, you'll get a game over.

                  A boss will have max HP and high defense, but little else in stats. It'll be such a grind to kill him, it's challenging to the player to keep playing.
                  Uh, the point is to **** off the player. challenge is one thing, being completely unfair is another.

                  Make it so that the boss's stats are randomized.......Every single turn! One minute you take off 2000 damage, the next minute you take off 5 damage.


                  Here's another thing: The player is randomly thrown into an overly complex minigame with no tutorials. Losing earns a game over, a tie also nets a game over, and a win randomly takes away all your gold.
                  Last edited by Deeth Irteen; 01-09-2011, 06:20 PM.


                  "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
                  -Walt Disney

                  Comment


                    #10
                    Re: Tales of Balbustia

                    Moved to the Cannibalism Forum, since I'd rather devour myself than play through this game.


                    How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                    "I live and love in God's peculiar light." - Michelangelo

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                      #11
                      Re: Tales of Balbustia

                      Originally posted by Wavelength View Post
                      Moved to the Cannibalism Forum, since I'd rather devour myself than play through this game.
                      Sheesh. I thought this thread was somewhat serious.


                      "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
                      -Walt Disney

                      Comment


                        #12
                        Re: Tales of Balbustia

                        You need a long haired villain with a big sword and/or powerful magic who is either attempting to destroy the world or take it over. It will never be fully explained which. Or Why.
                        Last edited by Cutter De Blanc; 01-13-2011, 03:32 AM.
                        "Pardon me, I have nothing to say!" -George Carlin

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                          #13
                          Re: Tales of Balbustia

                          Originally posted by Cutter De Blanc View Post
                          You need a long haired villain with a big sword and/or powerful magic who is either attempting to destroy the world or take it over. It will never be fully explained which. Or Why.
                          Furthermore, it will be revealed that, despite the villian being looking about the same age as the hero, or even younger, he is the hero's father.

                          Also, his younger sister has been captured by the badguys, and his missing older brother turns out to be one of the major villains.


                          "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
                          -Walt Disney

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