As some of you probably read on the general boards, I'm doing my own Final Fantasy-esque game. But I have one big problem- A good, working, legit class system. I have a basic idea for it:
Simon- Starts out as Warrior -> Knight -> Dark Knight -> Black Knight
|---> Paladin -> Onion Knight
You see, the split is where it gets interesting. After Simon Upgrades to the Knight, he can then choose between Paladin and Dark Knight (after certain conditions are met, of course). Which ever he chooses, he can't turn back, but the class he picks also gets an Upgrade. Make sense?
I need some help on how to make this work, and keep in mind that there a 3 other characters that have the same class spread (albeit a different class)
Please and Thank you!
Simon- Starts out as Warrior -> Knight -> Dark Knight -> Black Knight
|---> Paladin -> Onion Knight
You see, the split is where it gets interesting. After Simon Upgrades to the Knight, he can then choose between Paladin and Dark Knight (after certain conditions are met, of course). Which ever he chooses, he can't turn back, but the class he picks also gets an Upgrade. Make sense?
I need some help on how to make this work, and keep in mind that there a 3 other characters that have the same class spread (albeit a different class)
Please and Thank you!





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