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    Music Change for an Event Battle

    Let's say I'm making a boss battle and I want to change the music so it doesn't play the set music, and instead plays boss-specific music. I set up for there to be an event battle in the script. Still, I'm confused.

    Help anyone?

    #2
    Re: Music Change for an Event Battle

    It's been a while, but I think all you have to do is just change the music in the event battle script.

    If that's not it - there's always this trick from the Tips and Tricks thread : http://www.pavilionboards.com/forum/...d.php?p=164168

    Hope that helps.

    EDIT - Found my original post explaining how to do this

    I've been away from RPGM2 for a few years and forgot all about this...

    Here it is:


    This is in the manual, but since many used games come without the manual this is not a complete waste of bandwidth.

    To change the BackGround Music in a Boss Fight (or any other "Event Battle"):

    Sound : Temporary Save
    Sound : BGM=[moo!] vol=...
    Script : Apply Together
    Screen Effect : {all squares black with 0% Transparency} : 40 Frames
    Effect : Apply Wipe
    Other : Wait : 40 Frames
    Script : Apply In Order
    Other : Event Battle: ("Uncheck" Battle Start Defaults Box)
    Sound : Replay Saved

    The 40 frame rate set in two lines above is equal to the 40 frames the system takes to transport you to the battle screen.

    This script can easily be tweaked and modified to allow for things like using the "other" wipe {the one not set in default settings} for boss battles (first set wipe, then apply).

    If you used a character (or object) look-alike for an intro to the Boss Fight you can have them perform a "Ya Got Me, You Racially Impure Lower Life-Form" (A real line from my game) scene, then flash and vanish (or whatever you like) right after this bit of script.

    You can even lead right into a second fight with no chance to heal.
    Last edited by Rodak; 10-25-2010, 05:51 PM.

    MOO!




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      #3
      Re: Music Change for an Event Battle

      Originally posted by Oiger1 View Post
      Let's say I'm making a boss battle and I want to change the music so it doesn't play the set music, and instead plays boss-specific music. I set up for there to be an event battle in the script. Still, I'm confused.

      Help anyone?
      OK this is very easy. RPG Maker 2 is really cool cause how easy it is to influence everything, and you have absolute control over which sounds you want to play when.

      Go to system scripts 15 Battle Enter and 27 Battle Fade. These two scripts determine what music plays at the start of the battle and at the end of a battle. Remove the set battle music, it is way too limiting.

      Now in the script that leads up to your Event Battle all you have to do is turn on flags that correspond to the battle music you are looking for. I"ll keep this simple and give you an example.

      In Battle Enter script just add this.

      Script Branch: Conditon: Flag [Event Battle]=ON
      Sound: BGM [Boss 1] Volume 100 Pitch 0
      Script: Condition End

      Now the boss music you want to play will during an event battle. If you wish to play multiple songs for different bosses, just turn on certain flags or create variables in the script leading up to the event battle that will determine which song to play.

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