He posted a new "Games can never be art" tirade on his blog, using a video featuring Kellee Santiago as his prime source.
Kellee Santiago is one of the heads of thatgamecompany, makers of my tied-for-GOTY 2009, Flower. Ebert even references Flower in his dismissal, and it seems as if he probably did not even play the game, and only saw 2 minutes of gameplay, and made a blanket judgment based on that.
Flower is a game that needs to be experienced, preferably in one sitting, to really come to feel its full impact and understand its multiple meanings. I'll again reiterate that this is the only game that's ever made me cry. It has more emotional depth than any game I've ever played, and more meaning, both surface and subtle, than just about any game I've ever played.
If you've not read my essay on the game yet, I encourage you to do so. This would include Ebert's staffers that may have followed views to his blog page back to here. I agree with the first comment on his blog page...Ebert is just out of touch.
Kellee Santiago is one of the heads of thatgamecompany, makers of my tied-for-GOTY 2009, Flower. Ebert even references Flower in his dismissal, and it seems as if he probably did not even play the game, and only saw 2 minutes of gameplay, and made a blanket judgment based on that.
Flower is a game that needs to be experienced, preferably in one sitting, to really come to feel its full impact and understand its multiple meanings. I'll again reiterate that this is the only game that's ever made me cry. It has more emotional depth than any game I've ever played, and more meaning, both surface and subtle, than just about any game I've ever played.
If you've not read my essay on the game yet, I encourage you to do so. This would include Ebert's staffers that may have followed views to his blog page back to here. I agree with the first comment on his blog page...Ebert is just out of touch.






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