If RPGM3 doesn't support VFX outside of battles, for cutscenes and the like, will you be able to work around it and still create a captivating game?
I just don't see how any of my game ideas will work without VFX for cutscenes. I can't have every part of the story simply told by one character to another, it'd just get boring.
Your input?
I just don't see how any of my game ideas will work without VFX for cutscenes. I can't have every part of the story simply told by one character to another, it'd just get boring.
Your input?


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