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Guys. Indigo Prophecy.

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    Guys. Indigo Prophecy.

    I've come to realize most people here don't know how ****ing stupid Indigo Prophecy was. Soooooo:



    (there's some swearing for people who don't like that sort of thing)
    Last edited by Toaster; 02-06-2010, 05:13 AM.

    #2
    Re: Guys. Indigo Prophecy.

    That voice over is four times more stupid than Indigo Prophecy, thus making that video invalid as a demonstration of the game's terribleness.

    By the way, that game is terrible.
    stodi no na ka cenba

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      #3
      Re: Guys. Indigo Prophecy.

      The game was great up until it throws in the damn a.i. machines out of no where.
      http://www.youtube.com/user/Goufunaki

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        #4
        Re: Guys. Indigo Prophecy.

        No, it wasn't. It stopped being good around the time your apartment got sucked up into the sky OH WAIT NONE OF THAT IS REAL BUT FOR SOME REASON IT'S GAME OVER IF YOU DON'T DO IT PERFECTLY

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          #5
          Re: Guys. Indigo Prophecy.

          I liked Indigo Prophecy. The plot only fell apart near the ending.

          And I'm damned if I do and I'm damned if I don't
          So here's to drinks in the dark at the end of my road
          And I'm ready to suffer and I'm ready to hope

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            #6
            Re: Guys. Indigo Prophecy.

            Then there were the awful stealth mission flashbacks that cheated.

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              #7
              Re: Guys. Indigo Prophecy.

              Originally posted by Stormy View Post
              That voice over is four times more stupid than Indigo Prophecy, thus making that video invalid as a demonstration of the game's terribleness.

              By the way, that game is terrible.
              The guy has amazing delivery. Did you watch the entire thing?
              Last edited by Toaster; 02-06-2010, 09:05 PM.

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                #8
                Re: Guys. Indigo Prophecy.

                Is it any coincidence that you just played the Heavy Rain demo, apparently disliked it (I didn't read your spoilers, but I DID download via yer UK account), and decided to make a topic ripping on their previous game?

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                  #9
                  Re: Guys. Indigo Prophecy.

                  David Cage is one of the biggest blowhards in the industry ranking up with Peter Molyneux, Ken Levine, and Victor Ireland. His interviews reveal how he feels about games and interactivity (which he talks about for great lengths much to the interviewers chagrin), but like Levine and Molyneux they fail when it comes to one design aspect over the other.

                  It's difficult to balance story and gameplay without one trumping the other. Cage's idea with Farenheit was that "In cinema, as demonstrated, you can tell any story, even the most absurd or non-realistic ones, with realistic rendering. Think about David Lynch movies. Think about Brazil. It's an insane story, but it's realistic. It's live action. So no, I don't think there are stories that can't be told with cinema rendering. You can do whatever you want."

                  Dear Game Designers: video games aren't realistic. The very act of playing shatters whatever realism you're trying to go for. The goal in an immersive experience is to not to make the player think he's playing a game or that the characters are just actors-reading-lines. I don't care how good your story is, how immersive your world is, how great your graphics are: when I play double Simon to dodge angels (Farenheit) or deal with clunky combat mechanics (BioShock) you're going to drag me kicking and screaming out of your creation.

                  If the game is bad, I'm just going to wish there was a fast-forward button so I can skip to the good parts.

                  Comment


                    #10
                    Re: Guys. Indigo Prophecy.

                    I agree with Mora, Indigo Prophecy fell apart right around when your own apartment tried to kill you, and even that's generous. People tend to think the last 3/4 of the game is when it all goes belly-up, but uh, I'd say it started in the 1/4 mark. :V

                    I'd say the last moment I enjoyed in that game was when you had to rescue the kid in the frozen lake. After that it was torture and I saw it all the way through to the living ****ing end, cybernetic demon grandmothers, corpse sex and all.

                    edit: No, wait. The first big red flag should've been the TUTORIAL where David Cage HIMSELF explains to you how to play in his "oui oui oui" accent. Not even ****ing Kojima, who credits himself as the Voice of God in MGS4, would appear in his own video game to explain to you how amazing it is to play it. So yeah, Cage can go **** himself with a croissant.
                    Last edited by Magus; 02-06-2010, 04:20 PM.

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                      #11
                      Re: Guys. Indigo Prophecy.

                      I bought my copy new like 6 months after it came out for $5. I played it right past the point were you have the option of saving the kid in the lake, but lost interest afterward and never had the motivation to play it again.

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                        #12
                        Re: Guys. Indigo Prophecy.

                        The opening sequence is fantastic. You know, when it was a murder mystery.

                        but then I'M THE MATRIX
                        Last edited by Kefka Jr.; 02-06-2010, 05:01 PM.

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                          #13
                          Re: Guys. Indigo Prophecy.

                          YAY! Heavy Rain hasn't even been released yet, and the backlash is already starting.

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                            #14
                            Re: Guys. Indigo Prophecy.




                            The only one mentioning Heavy Rain here is you.

                            We're talking about Indigo Prophecy. Ever play it?

                            Wait. I know the answer to that.

                            Comment


                              #15
                              Re: Guys. Indigo Prophecy.

                              Originally posted by SirTMagus View Post
                              edit: No, wait. The first big red flag should've been the TUTORIAL where David Cage HIMSELF explains to you how to play in his "oui oui oui" accent. Not even ****ing Kojima, who credits himself as the Voice of God in MGS4, would appear in his own video game to explain to you how amazing it is to play it. So yeah, Cage can go **** himself with a croissant.
                              I can't recall the entire conversation in the beginning but I remember his ingame persona was saying stuff like "Move the controller slowly when you open the door, it's more immersive that way!"

                              I'm pretty sure he didn't appear in the PC version as I only remember him when I rented the PS2 version.

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