Just like the topic says.
I almost feel bad for asking this, but I can't seem to find any answers to this question. How do I make someone disappear? I have them set to say something whilst blocking your path. After speaking to the king, he should "disappear", and reappear next to the path, letting you through. Is there a condition branch like rpgm1 where the game will check if a condition is met before starting a event?
And why can't you place people in fields?!
I almost feel bad for asking this, but I can't seem to find any answers to this question. How do I make someone disappear? I have them set to say something whilst blocking your path. After speaking to the king, he should "disappear", and reappear next to the path, letting you through. Is there a condition branch like rpgm1 where the game will check if a condition is met before starting a event?
And why can't you place people in fields?!


Seriously, if I had to take a wild guess, it's because it would have been hard to control NPC movement (and perhaps hit detection) with varying elevations. I still consider it a horrible, horrible design decision, and it really disappinted me when I realized that I couldn't add people to the Fields (see my "Bamboozled by the Beach" topic).

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