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Dragonball Z Raging Blast.

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    Dragonball Z Raging Blast.

    Played the demo. I really like it. It's fast, colorful, and has some flashy attacks. However, two things bother me.

    I'm hoping I just haven't figured out all the controls. Normally you can fly around pretty quick, but once you get up close to your opponent, you move a lot slower, which makes wanting to avoid attacks or get behind opponents harder to do.

    The other problem is the ****ing camera. First, it's not entirelly centered on your opponent (the game takes an over the shoulder view of your character, instead of the side view like other fighting games). I don't think you can rotate it either. But when both are too far from each other (one being a lot higher in the sky or lower than the other) you can't see them. This makes it hard to know if they're zooming up to you to attack, or if you're gonna fly head first into a charged attack by accident.

    And like most other games, when you are up against a wall, the camera doesn't make the wall invisible so you can see through it, it zooms in WAY the hell up close. This ended up being a common thing for me in the demo. Couldn't see anything at all.
    4
    Kamehameha!!!
    25.00%
    1
    Final Flash!!!
    25.00%
    1
    Makankosappo!!!
    0.00%
    0
    Death Ball!!!
    50.00%
    2
    http://www.youtube.com/user/Goufunaki


    #2
    Re: Dragonball Z Raging Blast.

    I'm picking this up for online play, and the tournament thing.
    Screenshot Let's Plays

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      #3
      Re: Dragonball Z Raging Blast.

      I enjoy playing the DBZ game demos. That last one... Burst Limit, or whatever, was kind of a lark.

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        #4
        Re: Dragonball Z Raging Blast.

        The team that made Dissidia could make a great DBZ fighting game.
        I want that Mulan McNugget sauce, Morty!

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