Hey all, got a pair of fairly simple questions.
First off, am I correct in assuming that the only difference between shared and internal variables is the name? I've coded in several languages and so have a firm understanding of what variables "do", but the differences between Shared and Internal allude me...if they exist.
Secondly, does anyone know off the top of their heads what the coding for having members leave the party does about items? For instance, if a character up and ditched the others, would the items in their inventory be lost forever? And if the items are given to the others, what if it all doesn't fit in your inventory? If no one knows I can certainly test it myself, but I thought I'd take a stab at saving myself ten minutes.
Thanks all!
First off, am I correct in assuming that the only difference between shared and internal variables is the name? I've coded in several languages and so have a firm understanding of what variables "do", but the differences between Shared and Internal allude me...if they exist.
Secondly, does anyone know off the top of their heads what the coding for having members leave the party does about items? For instance, if a character up and ditched the others, would the items in their inventory be lost forever? And if the items are given to the others, what if it all doesn't fit in your inventory? If no one knows I can certainly test it myself, but I thought I'd take a stab at saving myself ten minutes.
Thanks all!




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