Many probably don't know, but I've been working on Acre-age for a long time now. I've been keeping progress here in my Acre-age Development Blog on the Mag:
http://www.rpgmmag.com/forums/viewtopic.php?f=10&t=7382
Basically, I've decided to create every last area in Acre-age so that I know I have enough memory to spare, because the game is pretty damn big.
There's two ways to play it:
1. Blast through every day to get to the end.
2. Explore every nook and cranny and get rewards.
Every day, in every part of the world, the people of all the towns are moving and mingling about each other. You will never know where anyone is on any given day. And there's so much to see and trade and do, it's crazy.
And really ambitious for RM1.
In order to let people know what's going on, I've decided to post every picture I have of Acre-age so far here.
Malonia Village:




Stute:



Kempo:


http://www.rpgmmag.com/forums/viewtopic.php?f=10&t=7382
Basically, I've decided to create every last area in Acre-age so that I know I have enough memory to spare, because the game is pretty damn big.
There's two ways to play it:
1. Blast through every day to get to the end.
2. Explore every nook and cranny and get rewards.
Every day, in every part of the world, the people of all the towns are moving and mingling about each other. You will never know where anyone is on any given day. And there's so much to see and trade and do, it's crazy.
And really ambitious for RM1.
In order to let people know what's going on, I've decided to post every picture I have of Acre-age so far here.
Malonia Village:




Stute:



Kempo:








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