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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

Thank you for supporting the RPG Maker Pavilion!
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Holy Chaos: Prophecies Unleashed Review

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    Holy Chaos: Prophecies Unleashed Review

    Holy Chaos: Prophecies Unleashed Review
    Written by Obright

    Produced by Lausen
    System: RM3
    Genre: Epic RPG


    Overview:

    Holy Chaos: Prophecies Unleashed is an epic RPG, in length and in scope. This is the first multi-slot RPG made with the software, and Lausen filled it with enough content to warrant the extra data, without producing a game that felt stretched thin, or leaving players wondering when it was going to end. It feels perfect as far as length goes.

    There were many stretches of the game where I literally lost sleep, because I couldn't stop playing. I HAD to know what was going to happen next. That's not just rare in RM3 games, it's rare in games period.


    Graphics - 5/5

    Lausen is a master of map design and town planning. Seriously. All of the maps are beautiful, interesting places to explore, and all of the towns have their own distinct character. Most importantly they all feel like real towns.


    Gameplay - 4/5

    The battles in the game are rather numerous, but things like a wide variety of enemies, an innovative battle system (the plasma weapons are but one facet of this), numerous, well-planned skills and equips, and very balanced battles make the battles interesting and fun. The only issue I had was that I became lost at times, especially in part 2.

    Story - 5/5

    The story and character development in the game are excellent, with unexpected plot twists and turns that even a jaded RPG afficionado won't see coming. Lausen accomplishes this without having to resort to getting zany or wacky to do it, either. That's says a whole lot. Instead, the story feels REAL, and the characters are readily endearable to an even greater extent because of that. The story is original, engaging, exciting, and believable.


    Technical - 3/5

    I have to say... In spite of the fact that Holy Chaos: Prophecies Unleashed is a wonderful game, there are many, many, MANY spelling errors, typos, and grammar issues to contend with. The game is of a high enough quality so that these issues don't kill the experience for players, but I had to count off for them. The coding is sound, for the most part, with just a few minor things here and there that might cause a problem for players. Again, it's nothing that will kill the game.


    Originality - 5/5

    There are literally a ton of things in the game that nade me go "Wow", as far as innovative game ideas. The concept of plasma weapons early on in the game is just one of these, and like the other ideas, they are integrated well within the story. As already mentioned, the story and characters are another source of originality in the game.


    Overall score - 22/25

    I heartily recomment giving this game a play. Forgive Lausen for the spelling issues. If you do, you're in store for a great game experience!
    Last edited by Ωbright; 07-13-2009, 03:50 AM.
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