Now he's got one close to completion, a spiritual successor to Super Metroid that runs on Unreal graphics technology. He describes it as a game of exploration punctuated by combat. It's a mostly side-scrolling game of military bases, robots, forests and caves, rich in earth tones and energized by explosions and energy blasts. , 120 power-ups — many of them hidden — and a bunch of core power upgrades. A flashlight reveals which boulders can be obliterated only once the hero has missiles, which hatches need a different gadget. A distant corner can only be grabbed once the player's earned a grappling hook.
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Let's talk about the new Metroid game that's not Metroid.
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Let's talk about the new Metroid game that's not Metroid.
It probably won't be nearly as good as an actual Metroid title, but damn, this game makes me want to own a 360 because it at least looks and sounds like an actual Metroid game which is more than I can say from my impressions of Other M.Tags: None






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