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Mercenaries

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    Mercenaries

    I don't know if this has been mentioned as I have not been here in a long while. Some of you may remember me others may not..anyway if you make a building and call it Training camp or whatever you can have people who look like the class they train fighter=fighter and so on.
    Then when your player talks to them they can choose to pay 1000 gold or however much to gain a party member. They can come with gear or need you to get them gear whatever floats your boat.
    Love is not something that can be bought it starts small like a seed and as two loving souls cherish the bond they share with one another only then can it blossom into a rose which in itself is as beautiful as love.

    #2
    Re: Mercenaries

    You'd have to come up with a way to track gold for the event, but it sounds good to me.


    "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
    -Walt Disney

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      #3
      Re: Mercenaries

      Yeah I would or you would have to face the trainer in battle and they will see if you should even have some one else to worry about and the victory is all it takes.
      Love is not something that can be bought it starts small like a seed and as two loving souls cherish the bond they share with one another only then can it blossom into a rose which in itself is as beautiful as love.

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        #4
        Re: Mercenaries

        I tied this before where you can pay to hire henchmens.
        Unfortunately, you have to make a character for each member you want
        to hire.

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          #5
          Re: Mercenaries

          Is this supposed to be a suggestion, or an advertisement for something in your game?

          It all seems like a pretty obvious thing to me.


          How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

          "I live and love in God's peculiar light." - Michelangelo

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