Random. Item. Drops.
I absolutely hate the concept of randomly dropped items. Most commonly seen in an RPG, it's when you have to fight the same enemy over and over and over again in hopes that it drops something that has a 1/255 chance of doing so. Thankfully FF12 and TWEWY have implemented some measures to counteract and alleviate some of this unnecessary hardship. For some reason I feel like I may have made the exact same topic at one point in the past, but goddammit, I hate the concept of random item drops.
What kinds of things **** you off to no end?
I absolutely hate the concept of randomly dropped items. Most commonly seen in an RPG, it's when you have to fight the same enemy over and over and over again in hopes that it drops something that has a 1/255 chance of doing so. Thankfully FF12 and TWEWY have implemented some measures to counteract and alleviate some of this unnecessary hardship. For some reason I feel like I may have made the exact same topic at one point in the past, but goddammit, I hate the concept of random item drops.
What kinds of things **** you off to no end?





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