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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

Thank you for supporting the RPG Maker Pavilion!
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Bomberman Tournament 2: Special Edition

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    Bomberman Tournament 2: Special Edition

    Description

    Title: Bomberman Tournament 2: Special Edition
    Creator: Ezalb
    System: RPGM1
    Genre: Puzzle
    Rating: E for everyone


    A year ago Brain Bomber arrived when 5 meteors crashed into the planet Phantarion. Brain Bombers plan was simple. Total destruction. Luckely Bomberman was there to stop him, but now he has returned with a vengeance and more dangerous then ever. Can you and Bomberman stop Brain Bomber and his new tool of destruction, “Ultimate Weapon?”

    Features:
    -Great Sprite work
    -Awesome custom title screen
    -Great use of sound effects and music
    -Interesting and challenging Boss Battles
    -Unique dungeon layouts
    -A custom map system
    -Collect Karabons to learn new skills to progress through the levels.
    -Fun puzzles
    -No Battles


    Review

    Plot: A year after Bomberman stopped Brain Bomber he has returned and has revived the Ultimate Weapon. Once again it is up to Bomberman to stop Brain Bombers plan of destruction. That’s basically all you need to know as far as plot goes. This game however is far from a traditional RPGM1 game. You navigate dungeons, bombing bricks and balloons trying to collect new Karabons to learn new skills to advance through the dungeons. This is a puzzle-based game, leaving most RPG elements out.

    Pros: There are so many good things that can be said about this game. The sprites are wonderfully done. It must have taken a long time to make them all. This game doesn’t use RPGM1’s default map system and instead he uses a custom one. The way he represents towns is very neat, especially Superior Base. The combination of textures made it look really cool. In fact most of the game is designed really pretty. The way you get to Underground Canm is another example of Ezalb creativeness with the textures. The best part about the game is the game play. It’s fun! I found myself really getting into it when red balloons were chasing me and trying to bomb my way to the exit. The boss battles were fun, but hard. Though, they were hard, I never felt like they were cheap or impossible. If anything, when I died it made me want to get back at them bastards! There was a pretty cool mini game called Bomb Runner. It was somewhat fun and done well, but I wasn’t rewarded for doing it in anyway. Still, it was a good addition to the game. Even the way the Game Over was done was good. You fail and Brain Bomber will come and kill you himself.

    Cons: As much fun as I had, there is a few things that could have been fixed. There was a few spelling errors, but nothing that really bothered me. There is a building in Canm that leads to an empty snowfield. There was a building in the top corner, but it was the interior and no way of getting in. I was stuck and forced to restart my PS3. When you first get the ability to kick the orange dots the dot in the room you can kick all the way off the screen, through the wall texture. A simple switch could make it so you can only kick it one or two times. During one of the puzzles, one of the moving blocks moved out of the room and I had to chase it down. It didn’t break the game at all, but it should stay in the room. The last thing would be the yellow balloons. You need to bomb them, but you only can from a certain direction. It got really annoying when they wouldn’t face you. You try to go to the other side and they turn on you.

    Overall I had a great time with this RPGM1 game. If you ever need a break from traditional RPGM1 games give Bomberman Tournament 2: Special Edition a shot. 8.75/10
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