I was writing down an event for lockpicking when I realized a way to have very "random" fortune telling. What you do is create an event. Set the variable to 4. Have 4 questions, with 2 to 3 answers each. 1 answer will subtract 1 from the variable. Another will add 1. If you have three answers the third will not effect the variable. With this, the highest the variable can go is 8 and the least is 0. For each variable possible write a fortune. Then set the variable back to 4. This circumvents the normal fortune telling system where the fortune teller tells you the same thing over and over again.
I haven't tested it but I'm sure it will work.
I haven't tested it but I'm sure it will work.




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