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    Mini-game Help

    I still cannot figure out the variables even with tutorials. I'm just no good at math. So can someone design a mini-game for me? If I ever upload the game, you will receive credit.

    Also, is there a way to show the hp of monsters when fighting them?

    #2
    Re: Mini-game Help

    I SWEAR TO GOD, you don't need to know math. If you did, I would have never made a game because I SUCK at math.

    All you the math you need to know are these 3 symbols:

    <
    >
    =

    Those, and the ability to add and subtract.

    In order to use variables, all you need are 2 events.

    In event 1, go to 'event codes' and make a Value-Conditional Branch. Let's start easy, and make it a 2-way one. Set the condition to "If variable 1 = 1" (It will start out as ZERO.)

    In the first option, place a message box saying 'try again'.

    In the second option, place a message box saying 'YOU DID IT!'

    Now for the second event. In THIS event, set it to 'touch' activation (for this example). In the event codes for this event, place the code "Increase Shared Variable", and set it to increase variable 1 by 1.

    Now, when you activate the first event, you'll get the 'YOU DID IT!' message.

    Congratulations, you just learned how to use variables. Now you can make your OWN minigame, and you'll be proud of yourself when it's done. You won't get that if someone else makes it for you.

    As for your second question, there's no way to do that, I'm afraid, unless you do away with the actual battles completely.

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