I've been playing RPGM2 for a long time and I've gotten pretty good at scripting and what not. But one thing I've never gotten over is the default dragon warrior-esque battle system. I dunno, I guess for some reason I just really want to be able to see my characters fight, not just little boxes and floating weapons.
I don't think I can quite script a super-complicated custom battle system, but I guess I just wanted to know: is there any easy-to-medium, turn-based alternative to the default battle system you guys have come up with or am I going to have to live with what I've got?
If not, will my game still be good and worth playing/is there any way to spice up the default battle system?
I don't think I can quite script a super-complicated custom battle system, but I guess I just wanted to know: is there any easy-to-medium, turn-based alternative to the default battle system you guys have come up with or am I going to have to live with what I've got?
If not, will my game still be good and worth playing/is there any way to spice up the default battle system?



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